private void ChangeBrightness() { IEnumerable <string> files = FindAll(new [] { ".png", ".jpeg" }); foreach (string sFilePath in files) { Texture2D loadedImage = TextureOps.LoadImage(sFilePath); if (loadedImage != null) { Texture2D outTexture = loadedImage.AdjustBrightness(1); TextureOps.SaveImage(outTexture, sFilePath); CompareHash(sFilePath, loadedImage, outTexture); DestroyImmediate(loadedImage); DestroyImmediate(outTexture); } } }