예제 #1
0
 public void InitWithTextureBlock(Texture.TexturePacket.TextureBlock tb)
 {
     block      = tb;
     seedsize.X = (float)tb.parent.texture.Width * tb.uv.Width;
     seedsize.Y = (float)tb.parent.texture.Height * tb.uv.Height;
     seedorient = new Vector2(0, 0);
 }
예제 #2
0
 //public Vector2 seedorient = new Vector2(0, 0);
 //public Vector2 seedsize = new Vector2(0, 0);
 public void InitWithSeed(Seed seed, Texture.TextureMgr tmgr)
 {
     //seedorient = seed.orient;
     //seedsize = seed.size;
     this.Size   = seed.size;
     this.Orient = seed.orient;
     drawblock   = tmgr.GetTexture(seed.texname);
 }
예제 #3
0
파일: Pic3x3.cs 프로젝트: Gaopest/fightclub
 //public Vector2 seedorient = new Vector2(0, 0);
 //public Vector2 seedsize = new Vector2(0, 0);
 public void InitWithSeed(Seed seed, Texture.TextureMgr tmgr)
 {
     //seedorient = seed.orient;
     //seedsize = seed.size;
     this.Size = seed.size;
     this.Orient = seed.orient;
     drawblock = tmgr.GetTexture(seed.texname);
 }