public void InitWithTextureBlock(Texture.TexturePacket.TextureBlock tb) { block = tb; seedsize.X = (float)tb.parent.texture.Width * tb.uv.Width; seedsize.Y = (float)tb.parent.texture.Height * tb.uv.Height; seedorient = new Vector2(0, 0); }
//public Vector2 seedorient = new Vector2(0, 0); //public Vector2 seedsize = new Vector2(0, 0); public void InitWithSeed(Seed seed, Texture.TextureMgr tmgr) { //seedorient = seed.orient; //seedsize = seed.size; this.Size = seed.size; this.Orient = seed.orient; drawblock = tmgr.GetTexture(seed.texname); }
//public Vector2 seedorient = new Vector2(0, 0); //public Vector2 seedsize = new Vector2(0, 0); public void InitWithSeed(Seed seed, Texture.TextureMgr tmgr) { //seedorient = seed.orient; //seedsize = seed.size; this.Size = seed.size; this.Orient = seed.orient; drawblock = tmgr.GetTexture(seed.texname); }