public void AskNameForMultiplayer(object sender, MousePointer mousePointer, Controler controler, Vector2 clickPosition) { controler.Camera.LookAt(new Vector2(0, 0)); ClearScene(); var ti = new TextinputBox(controler.TextureManager.CreateTexture(200, 50, e => Color.Black), controler.Fonts["Default"], controler.KeyboardUtils, false); ti.Validated += ConnectToServer; instance.sprites.Add(ti); }
internal void OnTextInput(object sender, TextInputEventArgs e) { if (e.Character == '/' && !TerminalTexintput.IsFocused) { TerminalTexintput.Clear(); TerminalTexintput.Focus(this); } TextinputBox itemFocus = (TextinputBox)_sprites.Where(s => s is TextinputBox).FirstOrDefault(t => (t as TextinputBox).IsFocused); if (itemFocus == null) { IsTextInputBoxFocused = false; return; } IsTextInputBoxFocused = true; KeyboardUtils.OnTextInput(sender, e, itemFocus); }
public Controler(GameWindow gameWindow, Dictionary <string, SpriteFont> Fonts, List <Sprite> sprites, GraphicsDeviceManager Graphics, ContentManager content, SpriteBatch spriteBatch, Vector2 Bounds) { ScripterManager.InstanceCreated += OnScripteManagerCreation; IsTextInputBoxFocused = false; action = new List <Action <object> >(); actionArg = new List <object>(); KeyboardUtils = new KeyboardUtils(); RenderManager = new RenderManager(sprites, Graphics, spriteBatch); TextureManager = new TextureManager(Graphics, content, spriteBatch, RenderManager, Fonts); DebugManager = new DebugManager(TextureManager, Fonts, Graphics); Terminal = new Terminal(TextureManager.CreateTexture(700, 30, paint => Color.Black), Fonts["Default"], this) { Position = new Vector2(0, 185) }; NetworkManager = new NetworkManager(this, Terminal); window = gameWindow; window.TextInput += OnTextInput; KeyboardUtils.KeyPressed += DebugManager.AddEvent; KeyboardUtils.KeyRealeased += DebugManager.AddEvent; this.Bounds = Bounds; _sprites = sprites; this.Fonts = Fonts; graphics = Graphics; Camera = new Camera(new Vector2(graphics.PreferredBackBufferWidth, graphics.PreferredBackBufferHeight)); TerminalTexintput = new TextinputBox(TextureManager.CreateTexture(700, 35, paint => Color.Black * .8f), Fonts["Default"], KeyboardUtils, true) { IsHUD = true, Position = new Vector2(0, 695), Opacity = 0f, }; TerminalTexintput.Validated += Terminal.OnTextinputValidation; MousePointer = new MousePointer(TextureManager.LoadTexture("cursor")); _sprites.Add(Terminal); _sprites.Add(TerminalTexintput); _sprites.Add(MousePointer); ScripterManager.Instance.CreateMenu(); InitKeyEvent(); }
public void OnTextInput(object sender, TextInputEventArgs e, TextinputBox t) { switch (e.Key) { case Keys.Delete: t.RemoveChar(true); break; case Keys.Back: t.RemoveChar(); break; case Keys.Escape: t.UnFocus(); break; case Keys.Enter: break; default: t.AddChar(e.Character); break; } }
public void ConnectToServer(string message, TextinputBox textinput) { instance.controler.NetworkManager.Connect(message); }