예제 #1
0
        public void loadSet(string filename)
        {
            // saveSet(filename + "1");

            mFullFileName = filename;
            if (mFullFileName.Contains(".xml"))
            {
                mFullFileName = mFullFileName.Substring(0, mFullFileName.LastIndexOf(".xml"));
            }

            foliageSetXML fsXML = new foliageSetXML();

            XmlSerializer s  = new XmlSerializer(typeof(foliageSetXML), new Type[] { });
            Stream        st = File.OpenRead(filename);

            fsXML = (foliageSetXML)s.Deserialize(st);
            st.Close();

            mSetName          = fsXML.SetName;
            mNumVertsPerBlade = Convert.ToInt32(fsXML.numVertsPerType);
            mNumBlades        = Convert.ToInt32(fsXML.typecount);
            mBBMax            = TextVectorHelper.FromString(fsXML.max);
            mBBMin            = TextVectorHelper.FromString(fsXML.min);

            for (int i = 0; i < mNumBlades; i++)
            {
                FoliageBlade fb = new FoliageBlade();
                for (int q = 0; q < mNumVertsPerBlade; q++)
                {
                    Vector3 v  = TextVectorHelper.FromString(fsXML.mBlades[i].mVerts[q].pos);
                    Vector3 n  = TextVectorHelper.FromString(fsXML.mBlades[i].mVerts[q].norm);
                    Vector3 uv = TextVectorHelper.FromString(fsXML.mBlades[i].mVerts[q].uv);

                    fb.verts.Add(v);
                    fb.norms.Add(n);
                    fb.uvs.Add(uv);
                }

                mFoliageBlades.Add(fb);
            }

            fsXML = null;

            denitDeviceData();

            //load our albedo texture;
            string textureName = filename.Substring(0, filename.LastIndexOf(".")) + "_df.tga";

            if (File.Exists(textureName))
            {
                mD3DAlbedoTexture = BRenderDevice.getTextureManager().getTexture(textureName);
                SurfaceDescription sd = mD3DAlbedoTexture.mTexture.GetLevelDescription(0);
                mAlbedoImageWidth = sd.Width;
            }

            textureName = filename.Substring(0, filename.LastIndexOf(".")) + "_op.tga";
            if (File.Exists(textureName))
            {
                mD3DOpacityTexture = BRenderDevice.getTextureManager().getTexture(textureName);
            }


            //create our positions texture
            createD3DTexturesFromBlades();
        }
예제 #2
0
        void writeTempModelsToZip(ZipArchive zip)
        {
            SceneObjectsXML sceneObjects = new SceneObjectsXML();

            BBoundingBox objectAABB = new BBoundingBox();

            objectAABB.empty();

            string baseDir = CoreGlobals.getWorkPaths().mGameDirectory;

            if (mIncludeObjects)
            {
                //searalize an XML file to memorystream holding position and model names

                List <EditorObject> editObjs = SimGlobals.getSimMain().getEditorObjects(false, SimMain.eFilterTypes.cFilterAll, -1, false);
                for (int objIdx = 0; objIdx < editObjs.Count; objIdx++)
                {
                    if (editObjs[objIdx] == null)
                    {
                        continue;
                    }

                    if (editObjs[objIdx].GetType() == typeof(SimObject))
                    {
                        SimObject obj = editObjs[objIdx] as SimObject;

                        if (obj.IgnoreToAO)
                        {
                            continue;
                        }


                        if (obj != null && obj.ProtoObject != null)
                        {
                            string grannyName = obj.ProtoObject.getGrannyFileName();
                            if (grannyName == "")
                            {
                                continue;
                            }

                            if (grannyName.Contains(baseDir))
                            {
                                grannyName = grannyName.Remove(0, baseDir.Length);
                            }

                            //if this GR2 isn't already listed, then list it.
                            if (!sceneObjects.objectGR2Names.Contains(grannyName))
                            {
                                sceneObjects.objectGR2Names.Add(grannyName);
                            }


                            //add our instance
                            ObjectInstanceXML inst = new ObjectInstanceXML();
                            inst.GR2Filename = grannyName;
                            inst.setOrientation(obj.getMatrix());
                            sceneObjects.objectinstances.Add(inst);


                            //add our transformed BB to the global BB list
                            if (obj != null && obj.mVisual != null)
                            {
                                if (!obj.IgnoreToAO)
                                {
                                    objectAABB.addPoint(obj.mAABB.max + obj.getPosition());
                                    objectAABB.addPoint(obj.mAABB.min + obj.getPosition());
                                }
                            }
                        }
                    }
                }

                sceneObjects.aabbmin = TextVectorHelper.ToString(objectAABB.min);
                sceneObjects.aabbmax = TextVectorHelper.ToString(objectAABB.max);
            }

            //write it to an XML stream
            AbstractFile  md     = zip.CreateFile("modelPositions.xml", true);
            Stream        stream = md.OpenWrite(true);
            XmlSerializer s      = new XmlSerializer(typeof(SceneObjectsXML), new Type[] { });

            s.Serialize(stream, sceneObjects);
            stream.Close();

            //Create a folder and copy our GR2s into it
            //AbstractFolder fold = zip.CreateFolder("models");

            //if (mIncludeObjects)
            //{
            //   for (int modelIdx = 0; modelIdx < sceneObjects.objectGR2Names.Count; modelIdx++)
            //   {
            //      if (mWorkerThread.CancellationPending)
            //         return;


            //      try
            //      {
            //         if (fullGR2Names[modelIdx] == "")
            //            continue;
            //         DiskFile modelFile = new DiskFile(fullGR2Names[modelIdx]);
            //         modelFile.CopyTo(fold, true);
            //      }
            //      catch (Exception e)
            //      {
            //         continue;
            //      }
            //   }
            //}
        }