private IEnumerator checkGameOver(TeamScript tS, String winner) { Debug.Log("in checkOver"); if (tS.characters.Count == 0) { //Show tS.teamNumber winner TextUpdater.GetInstance().UpdateGameOver("End Of Party\n" + winner + "\nwin the party !"); //End Game and Return To Menu yield return(new WaitForSeconds(2)); OnGameOver.Invoke(); } }
void Start() { CamScript = CameraScript.GetInstance(); textUpdater = TextUpdater.GetInstance(); selectableHexPos = new Hashtable(); selectors = new Stack(); lastClickedObject = null; //clickedCase = false; //engageEnnemy = false; //TEMPORAIRE state = GameState.Start; //TEMPORAIRE }
public void Start() { cameraScript = CameraScript.GetInstance(); textUpdater = TextUpdater.GetInstance(); cameraScript.switchCameraTargetToCompleteView(currentTeamNumber); }