public static int Add(string text) { TextTranslation.TranslationTable instance = GameObject.FindObjectOfType <TextTranslation>().GetValue <TextTranslation.TranslationTable>("m_table"); instance.Insert_UI(instance.theUITable.Keys.Max() + 1, text); return(instance.theUITable.Keys.Max()); }
public static int Add(string text) { TextTranslation.TranslationTable instance = GameObject.FindObjectOfType <TextTranslation>().GetValue <TextTranslation.TranslationTable>("m_table"); instance.Insert_UI(instance.theUITable.Keys.Max() + 1, text); Logger.Log($"Added [{text}] to UI table with key [{instance.theUITable.Keys.Max()}]", Logger.LogType.Log); return(instance.theUITable.Keys.Max()); }