protected override void set_text(TactileLibrary.Data_Equipment item, bool battle_scene) { int x = 8; Got = new TextSprite(); Got.loc = new Vector2(x, 8); Got.SetFont(Config.UI_FONT, Global.Content, battle_scene ? "CombatBlue" : "White"); Got.text = got_text(); x += Got.text_width; A_Name = new TextSprite(); A_Name.loc = new Vector2(x, 8); A_Name.SetFont(Config.UI_FONT, Global.Content, battle_scene ? "CombatBlue" : "Blue"); A_Name.text = aname_text(item.Name, item); x += A_Name.text_width + 1; Icon.loc = new Vector2(x, 8); x += 17; Broke = new TextSprite(); Broke.loc = new Vector2(x, 8); Broke.SetFont(Config.UI_FONT, Global.Content, "White"); Broke.text = broke_text(); x += Broke.text_width; Width = x + 8 + (x % 8 != 0 ? (8 - x % 8) : 0); }
public BlueprintButton(string c1, string c1N, string c2, string c2N, string res, string resname, IResourceManager resourceManager) { _resourceManager = resourceManager; Compo1 = c1; Compo1Name = c1N; Compo2 = c2; Compo2Name = c2N; Result = res; ResultName = resname; _icon = _resourceManager.GetSprite("blueprint"); Label = new TextSprite("blueprinttext", "", _resourceManager.GetFont("CALIBRI")) { Color = new SFML.Graphics.Color(248, 248, 255), ShadowColor = new SFML.Graphics.Color(105, 105, 105), ShadowOffset = new Vector2f(1, 1), Shadowed = true }; Update(0); }
public CreditsMenu() { // Background Background = new Menu_Background(); Background.texture = Global.Content.Load <Texture2D>( @"Graphics\Pictures\Preparation_Background"); (Background as Menu_Background).vel = new Vector2(0, -1 / 4f); (Background as Menu_Background).tile = new Vector2(1, 2); Background.tint = new Color(160, 160, 160, 255); Background.stereoscopic = Config.MAPMENU_BG_DEPTH; // Credits CreditsText = new List <TextSprite>(); Vector2 loc = Vector2.Zero; foreach (var credit in Constants.Credits.CREDITS) { if (!string.IsNullOrEmpty(credit.Role) || credit.Names.Any()) { // Role var role = new TextSprite( Config.UI_FONT, Global.Content, "Yellow", loc, credit.Role); CreditsText.Add(role); loc += new Vector2(0, role.CharHeight * Lines(credit.Role)); // Names foreach (string name in credit.Names) { var nameText = new TextSprite( Config.UI_FONT, Global.Content, "White", loc + new Vector2(16, 0), name); CreditsText.Add(nameText); loc += new Vector2(0, nameText.CharHeight * Lines(name)); } } loc += new Vector2(0, 16); } DataHeight = (int)loc.Y - 16; // Scrollbar if (this.MaxScroll > 0) { int height = Config.WINDOW_HEIGHT - (int)(BASE_OFFSET.Y * 2); Scrollbar = new Scroll_Bar(height - 16, DataHeight, height, 0); Scrollbar.loc = new Vector2(Config.WINDOW_WIDTH - BASE_OFFSET.X, BASE_OFFSET.Y + 8); } // Full Credits Button if (!string.IsNullOrEmpty(Constants.Credits.FULL_CREDITS_LINK)) { CreateFullCreditsButton(); } }
public Support_Command_Components(int lines, int remaining, bool noRemainingPositive = false) { texture = Global.Content.Load <Texture2D>(FILENAME); Lines = lines; string labelColor = "White"; string valueColor = "Blue"; if (remaining == 0) { if (noRemainingPositive) { valueColor = "Green"; } else { labelColor = "Grey"; valueColor = "Grey"; } } Remaining_Label = new TextSprite(); Remaining_Label.loc = new Vector2(24, 0); Remaining_Label.SetFont(Config.UI_FONT, Global.Content, labelColor); Remaining_Label.text = "Remaining"; X_Label = new TextSprite(); X_Label.loc = new Vector2(72, 0); X_Label.SetFont(Config.UI_FONT, Global.Content, labelColor); X_Label.text = "x"; Remaining_Count = new RightAdjustedText(); Remaining_Count.loc = new Vector2(96, 0); Remaining_Count.SetFont(Config.UI_FONT, Global.Content, valueColor); Remaining_Count.text = remaining.ToString(); }
public TexturePrev(MultiSprite image, Tiles tileType, ContentManager content) : base(image) { this.tileType = tileType; text = TextSprite.CreateSprite(content, Fnames.TEXT_FONT, new Vector2(image.Bounds.Left, image.Bounds.Bottom), tileType.ToString()); text.Position = new Vector2(image.Bounds.Left + (image.Bounds.Width - text.Size.X) / 2, image.Bounds.Bottom); }
public SelectLevelMenu(GraphicsDevice device) : base(device, (Game.Content.GetSizeInDpi(500) > device.Viewport.Width ? device.Viewport.Width : Game.Content.GetSizeInDpi(500)), device.Viewport.Height) { int spacing = Game.Content.GetSizeInDpi(20); float xCenter = Canvas.View.Width / 2; float listHeight = device.Viewport.Height; this.m_caption = new TextSprite(Game.Content.Fonts.ButtonFont) { Text = "Level select", X = xCenter }; this.m_caption.Y = spacing + this.m_caption.Height / 2; this.Canvas.Add(this.m_caption); listHeight -= spacing * 2 + this.m_caption.Height; this.BackButton = new TextButton(ButtonType.MainMenuButton) { Text = "Back", X = xCenter }; this.BackButton.Y = Canvas.View.Height - spacing - this.BackButton.Height / 2; this.BackButton.AddToCanvas(this.Canvas); listHeight -= spacing * 2 + this.BackButton.Height; float listY = spacing * 2 + this.m_caption.Height + listHeight / 2; this.LevelsListView = new ListView <LevelListViewItem>(device, Canvas.View.Width, (int)listHeight, spacing) { IsProcessInput = true, X = xCenter, Y = listY }; this.LevelsListView.AddToCanvas(this.Canvas); }
public SupportViewerFooter() { this.texture = Global.Content.Load <Texture2D>(FILENAME); int supportProgress = Global.progress.SupportPercent; string labelColor = "White"; string valueColor = "Blue"; if (supportProgress == 100) { labelColor = "Green"; valueColor = "Green"; } SuccessLabel = new TextSprite(); SuccessLabel.loc = new Vector2(24, 0); SuccessLabel.SetFont(Config.UI_FONT, Global.Content, labelColor); SuccessLabel.text = "Success"; SuccessCount = new RightAdjustedText(); SuccessCount.loc = new Vector2(88, 0); SuccessCount.SetFont(Config.UI_FONT, Global.Content, valueColor); SuccessCount.text = supportProgress.ToString(); PercentLabel = new TextSprite(); PercentLabel.loc = new Vector2(88, 0); PercentLabel.SetFont(Config.UI_FONT, Global.Content, labelColor); PercentLabel.text = "%"; }
protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); debugSprite = new Sprite(Content.Load <Texture2D>("JeffCreepyFace"), Vector2.Zero, Color.White); debugText = new TextSprite(Content.Load <SpriteFont>("DebugFont"), "Test", new Vector2(100, 100), Color.Purple); }
public override void Dispose() { text = null; icon = null; base.Dispose(); GC.SuppressFinalize(this); }
private void remove_lines(int count) { if (count > Index) { Index = -1; return; } // Move the oldest lines to the end TextSprite[] removed = new TextSprite[count]; for (int i = 0; i < count; i++) { removed[i] = Text[i]; removed[i].text = ""; removed[i].clear_text_colors(); } for (int i = 0; i < (Text.Length - count); i++) { Text[i] = Text[i + count]; Text[i].loc.Y = LineY(i); } for (int i = 0; i < count; i++) { Text[Text.Length + i - count] = removed[i]; Text[Text.Length + i - count].loc.Y = LineY(Text.Length + i - count); } Index -= count; }
private void buttonListAnimation_Click(object sender, EventArgs e) { AnimatedDecoration listAnimation = new AnimatedDecoration(this.olvSimple); Animation animation = listAnimation.Animation; //Sprite image = new ImageSprite(Resource1.largestar); //image.FixedLocation = Locators.SpriteAligned(Corner.MiddleCenter); //image.Add(0, 2000, Effects.Rotate(0, 360 * 2f)); //image.Add(1000, 1000, Effects.Fade(1.0f, 0.0f)); //animation.Add(0, image); Sprite image = new ImageSprite(Resource1.largestar); image.Add(0, 500, Effects.Move(Corner.BottomCenter, Corner.MiddleCenter)); image.Add(0, 500, Effects.Rotate(0, 180)); image.Add(500, 1500, Effects.Rotate(180, 360 * 2.5f)); image.Add(500, 1000, Effects.Scale(1.0f, 3.0f)); image.Add(500, 1000, Effects.Goto(Corner.MiddleCenter)); image.Add(1000, 900, Effects.Fade(1.0f, 0.0f)); animation.Add(0, image); Sprite text = new TextSprite("Animations!", new Font("Tahoma", 32), Color.Blue, Color.AliceBlue, Color.Red, 3.0f); text.Opacity = 0.0f; text.FixedLocation = Locators.SpriteAligned(Corner.MiddleCenter); text.Add(900, 900, Effects.Fade(0.0f, 1.0f)); text.Add(1000, 800, Effects.Rotate(180, 1440)); text.Add(2000, 500, Effects.Scale(1.0f, 0.5f)); text.Add(3500, 1000, Effects.Scale(0.5f, 3.0f)); text.Add(3500, 1000, Effects.Fade(1.0f, 0.0f)); animation.Add(0, text); animation.Start(); }
public void Go() { // Load the music and sounds. music["mason2"] = new Music(Path.Combine(Path.Combine(filePath, fileDirectory), "mason2.mid")); music["fard-two"] = new Music(Path.Combine(Path.Combine(filePath, fileDirectory), "fard-two.ogg")); boing = new Sound(Path.Combine(Path.Combine(filePath, fileDirectory), "boing.wav")); textDisplay = new TextSprite(" ", new SdlDotNet.Graphics.Font(Path.Combine(Path.Combine(filePath, fileDirectory), "FreeSans.ttf"), 20), Color.Red); // Start up SDL Video.WindowIcon(); Video.WindowCaption = "SDL.NET - AudioExample"; screen = Video.SetVideoMode(width, height); // Play the music and setup the queues. music["mason2"].Play(); //music["fard-two"].Play(); // Set up the music queue and start it music["mason2"].QueuedMusic = music["fard-two"]; music["fard-two"].QueuedMusic = music["mason2"]; MusicPlayer.EnableMusicFinishedCallback(); // Begin the SDL ticker Events.Fps = 50; textDisplay.Text = SdlDotNetExamplesBrowser.StringManager.GetString( "AudioExampleDirections", CultureInfo.CurrentUICulture); textDisplay.TextWidth = 200; Events.Run(); }
internal DebugIntDisplay(intFunc update_function, string caption, int places, Maybe <int> caption_width = default(Maybe <int>)) { UpdateFunction = update_function; Places = places; int x = 0; //Caption CaptionText = new TextSprite(); CaptionText.loc = new Vector2(x + 4, 0); CaptionText.SetFont(Config.UI_FONT); CaptionText.text = caption; if (caption_width.IsNothing) { caption_width = CaptionText.text_width + 8; caption_width = ((caption_width + 7) / 8) * 8; } x += caption_width; // Counter Text = new RightAdjustedText(); Text.loc = new Vector2(x + Places * 8 + 4, 0); Text.SetFont(Config.UI_FONT); Width = caption_width + (Places + 1) * 8; }
public Room_About() : base() { lineTextSprite = new TextSprite(new SdlDotNet.Graphics.Font(Program.VIDEO.fontPath, 10)); lineTextSprite.BackgroundColor = Color.Black; Items.Add(new MenuItem_BackToMainMenu()); }
public MultiplayerScreen(SpriteBatch sb) : base(sb, Color.Chocolate * 0.9f) { ClearColor.A = 255; Name = "MultiPlayer"; GLibXNASampleGame.Instance.SessionManagement.SessionsFound += new EventHandler <Glib.XNA.NetworkLib.NetworkSessionsFoundEventArgs>(SessionManagement_SessionsFound); GLibXNASampleGame.Instance.SessionManagement.SessionJoined += new EventHandler <Glib.XNA.NetworkLib.NetworkSessionJoinedEventArgs>(SessionManagement_SessionJoined); //See MainMenu for TextSprite sample comments title = new TextSprite(sb, GLibXNASampleGame.Instance.Content.Load <SpriteFont>("Title"), "Networking Sample", Color.Gold); title.Position = new Vector2(title.GetCenterPosition(Graphics.Viewport).X, 15); AdditionalSprites.Add(title); hostSession = new TextSprite(sb, new Vector2(0, title.Y + title.Height + 5), GLibXNASampleGame.Instance.Content.Load <SpriteFont>("MenuItem"), "Host Session", Color.MediumSpringGreen); hostSession.X = hostSession.GetCenterPosition(Graphics.Viewport).X; hostSession.IsHoverable = true; hostSession.HoverColor = Color.SpringGreen; hostSession.Pressed += new EventHandler(hostSession_Pressed); AdditionalSprites.Add(hostSession); joinSession = new TextSprite(sb, new Vector2(0, hostSession.Y + hostSession.Height + 5), GLibXNASampleGame.Instance.Content.Load <SpriteFont>("MenuItem"), "Join Session", Color.MediumSpringGreen); joinSession.X = joinSession.GetCenterPosition(Graphics.Viewport).X; joinSession.IsHoverable = true; joinSession.HoverColor = Color.SpringGreen; joinSession.Pressed += new EventHandler(joinSession_Pressed); AdditionalSprites.Add(joinSession); }
public DrawableTournamentHeaderText() { InternalChild = new TextSprite(); Height = 22; RelativeSizeAxes = Axes.X; }
//private bool isEnd = false; public Healing(int value, Vector2D position, AutoDisposer autoDisposer) { this.SetupUpdateAndAutoDispose(autoDisposer); this.position = position; { var font = new Font( Config.MainConfig.MainFontPath, 35, new Color(1, 1, 1, 1), new Font.FontFrame[] { new Font.FontFrame(5, new Color(1, 1, 1, 1.0)), new Font.FontFrame(5, new Color(1, 0.2, 0.5, 1.0)) }, 0); var x = position.X; var y = position.Y; var ts = new TextSprite(value.ToString(), font, new Vector2D(x, y)); layer.Add(ts, 20); ts.Rect.Position.X -= ts.GetRect().Size.X / 2; textSprite = ts; } }
public override void RefreshViewHP() { { var font = new Font(Config.MainConfig.MainFontPath, 12, new Color(1, 1, 1, 1), new Font.FontFrame[] { new Font.FontFrame(2, new Color(1, 0, 0, 0)), }, 0); var ts = new TextSprite($"{character.HP.Now}/{character.HP.Max}", font, new Vector2D(0, 0)); //var ts = new TextSprite( $"{character.HP.Now}/{character.HP.Max}", "data/font/ -mgenplus-1cp-medium.ttf", 12, new Vector2D(0, 0), new Color(1, 1, 1, 1)); layer.Add(ts, 20); if (mySprites.ViewStatus != null) { layer.Del(mySprites.ViewStatus); } mySprites.ViewStatus = ts; } if (character.HP.Now == 0) { mySprites.face.Color = new Color(1.0, 0.5, 0.5, 0.5); } else { mySprites.face.Color = new Color(1.0, 1, 1, 1); } SetPosition(this.position); }
public override void Dispose() { Text = null; Clicked = null; base.Dispose(); GC.SuppressFinalize(this); }
/// <summary> /// Creates and initializes the video player sample screen. /// </summary> /// <param name="spriteBatch">The <see cref="SpriteBatch"/> to render to.</param> public VideoPlayerScreen(SpriteBatch spriteBatch) : base(spriteBatch, Color.DarkGray) { Name = "VideoPlayer"; //Reduces the ARGB values, then resets alpha to 255 ClearColor *= 1f / 6f; ClearColor.A = 255; //See MainMenu for TextSprite sample comments title = new TextSprite(spriteBatch, GLibXNASampleGame.Instance.Content.Load <SpriteFont>("Title"), "VideoPlayer Sample", Color.PaleGoldenrod); title.Position = new Vector2(title.GetCenterPosition(spriteBatch.GraphicsDevice.Viewport).X, 15); AdditionalSprites.Add(title); escapeReturnDesc = new TextSprite(spriteBatch, GLibXNASampleGame.Instance.Content.Load <SpriteFont>("Details"), "Press escape\nto return to\nthe main menu", Color.PaleGoldenrod); escapeReturnDesc.Position = new Vector2(3); AdditionalSprites.Add(escapeReturnDesc); //This event is fired when a key is pressed KeyboardManager.KeyDown += new SingleKeyEventHandler(KeyboardManager_KeyDown); creditTextSprite = new TextSprite(spriteBatch, GLibXNASampleGame.Instance.Content.Load <SpriteFont>("Details"), "Video obtained from nps.gov/cany/planyourvisit/rivervideos.htm", Color.Goldenrod); creditTextSprite.Color.A = 32; creditTextSprite.Position = new Vector2(creditTextSprite.GetCenterPosition(spriteBatch.GraphicsDevice.Viewport).X, spriteBatch.GraphicsDevice.Viewport.Height - creditTextSprite.Height - 5); AdditionalSprites.Add(creditTextSprite); //VideoSprite: Like a sprite, but displays a video video = new VideoSprite(GLibXNASampleGame.Instance.Content.Load <Video>("VideoSample"), Vector2.Zero, spriteBatch); video.Video.Stop(); video.Position = video.GetCenterPosition(spriteBatch.GraphicsDevice.Viewport); Sprites.Add(video); }
public Item_Display() { Icon = new Icon_Sprite(); Icon.size = new Vector2(Config.ITEM_ICON_SIZE, Config.ITEM_ICON_SIZE); Name = new TextSprite(); Name.SetFont(Config.UI_FONT); }
public BlueprintButton(string c1, string c1N, string c2, string c2N, string res, string resname, IResourceManager resourceManager) { _resourceManager = resourceManager; Compo1 = c1; Compo1Name = c1N; Compo2 = c2; Compo2Name = c2N; Result = res; ResultName = resname; _icon = _resourceManager.GetSprite("blueprint"); Label = new TextSprite("blueprinttext", "", _resourceManager.GetFont("CALIBRI")) { Color = Color.GhostWhite, ShadowColor = Color.DimGray, ShadowOffset = new Vector2D(1, 1), Shadowed = true }; Update(0); }
internal StatusHpUINode( string helpLabel, string label, Func <Game_Unit, string> statFormula, Func <Game_Unit, string> maxStatFormula, Func <Game_Unit, Color> labelHueFormula) : base(helpLabel, label, statFormula, 32) { MaxStatFormula = maxStatFormula; LabelHueFormula = labelHueFormula; if (LabelHueFormula != null) { Label.SetColor(Global.Content, "StatHueWhite"); } SlashLabel = new TextSprite(); SlashLabel.draw_offset = new Vector2(32, 0); SlashLabel.SetFont(Config.UI_FONT, Global.Content, "Yellow"); SlashLabel.text = "/"; MaxHpText = new RightAdjustedText(); MaxHpText.draw_offset = new Vector2(32 + 24, 0); MaxHpText.SetFont(Config.UI_FONT, Global.Content, "Blue"); Size = new Vector2(32 + 24, 16); }
public Listbox(int dropDownLength, int width, IResourceManager resourceManager, List <string> initialOptions = null) { _resourceManager = resourceManager; _width = width; _listboxLeft = _resourceManager.GetSprite("button_left"); _listboxMain = _resourceManager.GetSprite("button_middle"); _listboxRight = _resourceManager.GetSprite("button_right"); _selectedLabel = new TextSprite("ListboxLabel", "", _resourceManager.GetFont("CALIBRI")) { Color = Color.Black }; _dropDown = new ScrollableContainer("ListboxContents", new Size(width, dropDownLength), _resourceManager); _dropDown.SetVisible(false); if (initialOptions != null) { _contentStrings = initialOptions; RebuildList(); } Update(0); }
public HealthScannerWindow(Entity assignedEnt, Vector2D mousePos, UserInterfaceManager uiMgr, IResourceManager resourceManager) { _resourceManager = resourceManager; assigned = assignedEnt; _uiMgr = uiMgr; _overallHealth = new TextSprite("hpscan" + assignedEnt.Uid.ToString(), "", _resourceManager.GetFont("CALIBRI")); _overallHealth.Color = Color.ForestGreen; _background = _resourceManager.GetSprite("healthscan_bg"); _head = _resourceManager.GetSprite("healthscan_head"); _chest = _resourceManager.GetSprite("healthscan_chest"); _arml = _resourceManager.GetSprite("healthscan_arml"); _armr = _resourceManager.GetSprite("healthscan_armr"); _groin = _resourceManager.GetSprite("healthscan_groin"); _legl = _resourceManager.GetSprite("healthscan_legl"); _legr = _resourceManager.GetSprite("healthscan_legr"); Position = new Point((int) mousePos.X, (int) mousePos.Y); Setup(); Update(0); }
public HealthScannerWindow(Entity assignedEnt, Vector2 mousePos, UserInterfaceManager uiMgr, IResourceManager resourceManager) { _resourceManager = resourceManager; assigned = assignedEnt; _uiMgr = uiMgr; _overallHealth = new TextSprite("hpscan" + assignedEnt.Uid.ToString(), "", _resourceManager.GetFont("CALIBRI")); _overallHealth.Color = Color.ForestGreen; _background = _resourceManager.GetSprite("healthscan_bg"); _head = _resourceManager.GetSprite("healthscan_head"); _chest = _resourceManager.GetSprite("healthscan_chest"); _arml = _resourceManager.GetSprite("healthscan_arml"); _armr = _resourceManager.GetSprite("healthscan_armr"); _groin = _resourceManager.GetSprite("healthscan_groin"); _legl = _resourceManager.GetSprite("healthscan_legl"); _legr = _resourceManager.GetSprite("healthscan_legr"); Position = new Point((int)mousePos.X, (int)mousePos.Y); Setup(); Update(0); }
internal Prep_Items_Help_Footer() { texture = Global.Content.Load <Texture2D>("Graphics/White_Square"); tint = new Color(0, 0, 0, 128); scale = new Vector2(Config.WINDOW_WIDTH / (float)texture.Width, 16f / texture.Height); Type_Icon = new Weapon_Type_Icon(); Type_Icon.loc = new Vector2(16, 0); for (int i = 0; i < 4; i++) { Stat_Labels.Add(new TextSprite()); Stat_Labels[i].loc = new Vector2(56 + i * 56, 0); Stat_Labels[i].SetFont(Config.UI_FONT, Global.Content, "Yellow"); } Stat_Labels[0].text = "Atk"; Stat_Labels[1].text = "Crit"; Stat_Labels[2].text = "Hit"; Stat_Labels[3].text = "AS"; Stats.Add(new TextSprite()); Stats[0].loc = new Vector2(32, 0); Stats[0].SetFont(Config.UI_FONT + "L", Global.Content, "Blue", Config.UI_FONT); for (int i = 1; i < 5; i++) { Stats.Add(new RightAdjustedText()); Stats[i].loc = new Vector2(40 + i * 56, 0); Stats[i].SetFont(Config.UI_FONT, Global.Content, "Blue"); } QuickDescrip = new TextSprite(); QuickDescrip.loc = new Vector2(16, 0); QuickDescrip.SetFont(Config.UI_FONT, Global.Content, "White"); }
public Slider(Slider g) : base(g) { image_ = (Sprite)g.image_.Clone(); value = g.value; text = (TextSprite)g.text.Clone(); }
protected void initialize_images() { // Window Window = new SystemWindowHeadered(); Window.width = this.window_width; Window.height = 48; // Target Sprite Target_Sprite = new Character_Sprite(); Target_Sprite.draw_offset = new Vector2(20, 24); Target_Sprite.facing_count = 3; Target_Sprite.frame_count = 3; // Names Name = new TextSprite(); Name.SetFont(Config.UI_FONT, Global.Content, "White"); // Stat Labels Stat_Labels = new List <TextSprite>(); for (int i = 0; i < 1; i++) { Stat_Labels.Add(new TextSprite()); Stat_Labels[i].offset = new Vector2(-8, -(24 + (i * 16))); Stat_Labels[i].SetFont(Config.UI_FONT, Global.Content, "Yellow"); } Stat_Labels[0].SetFont(Config.UI_FONT + "L", Config.UI_FONT); Stat_Labels[0].text = "HP"; set_images(); }
void session_GamerJoined(object sender, GamerJoinedEventArgs e) { Screen playerList = allScreens["playerList"]; Texture2D newGamerImage = new TextureFactory(GraphicsDevice).CreateSquare(64, Color.Red); try { newGamerImage = Texture2D.FromStream(GraphicsDevice, e.Gamer.GetProfile().GetGamerPicture()); } catch { }; Vector2 pos = new Vector2(100, 50); foreach (Sprite s in playerList.Sprites) { pos.Y += s.Height + 5; } Sprite gamerIcon = new Sprite(newGamerImage, pos, spriteBatch); playerList.Sprites.Add(gamerIcon); TextSprite gamerName = new TextSprite(spriteBatch, new Vector2(pos.X + gamerIcon.Width + 5, pos.Y), font, e.Gamer.Gamertag); allScreens["playerList"].AdditionalSprites.Add(gamerName); if (session.AllGamers.Count >= 2 && session.IsHost) { //TODO session.StartGame(); } }
protected virtual void initialize_label(string label) { Label = new TextSprite(); Label.draw_offset = new Vector2(0, 0); Label.SetFont(Config.UI_FONT, Global.Content, "Yellow"); set_label(label); }
public override void Dispose() { Label = null; _icon = null; Clicked = null; base.Dispose(); GC.SuppressFinalize(this); }
public Label(string text, string font, IResourceManager resourceManager) { _resourceManager = resourceManager; Text = new TextSprite("Label" + text, text, _resourceManager.GetFont(font)) {Color = Color.Black}; Update(0); }
public NetworkGrapher(IResourceManager resourceManager, INetworkManager networkManager) { _resourceManager = resourceManager; _networkManager = networkManager; _dataPoints = new List<NetworkStatisticsDataPoint>(); _lastDataPointTime = DateTime.Now; _textSprite = new TextSprite("NetGraphText", "", _resourceManager.GetFont("base_font")); }
public override void Dispose() { _descriptionTextSprite = null; _buttonSprite = null; _jobSprite = null; Clicked = null; base.Dispose(); GC.SuppressFinalize(this); }
public override void Dispose() { Label = null; _buttonLeft = null; _buttonMain = null; _buttonRight = null; Clicked = null; base.Dispose(); GC.SuppressFinalize(this); }
public void Startup() { UserInterfaceManager.DisposeAllComponents(); NetworkManager.MessageArrived += NetworkManagerMessageArrived; _lobbyChat = new Chatbox(ResourceManager, UserInterfaceManager, KeyBindingManager); _lobbyChat.TextSubmitted += LobbyChatTextSubmitted; _lobbyChat.Update(0); UserInterfaceManager.AddComponent(_lobbyChat); _lobbyText = new TextSprite("lobbyText", "", ResourceManager.GetFont("CALIBRI")) { Color = Color.Black, ShadowColor = Color.DimGray, Shadowed = true, ShadowOffset = new Vector2D(1, 1) }; NetOutgoingMessage message = NetworkManager.CreateMessage(); message.Write((byte) NetMessage.WelcomeMessage); //Request Welcome msg. NetworkManager.SendMessage(message, NetDeliveryMethod.ReliableOrdered); NetworkManager.SendClientName(ConfigurationManager.GetPlayerName()); //Send name. NetOutgoingMessage playerListMsg = NetworkManager.CreateMessage(); playerListMsg.Write((byte) NetMessage.PlayerList); //Request Playerlist. NetworkManager.SendMessage(playerListMsg, NetDeliveryMethod.ReliableOrdered); _playerListTime = DateTime.Now.AddSeconds(PlayerListRefreshDelaySec); NetOutgoingMessage jobListMsg = NetworkManager.CreateMessage(); jobListMsg.Write((byte) NetMessage.JobList); //Request Joblist. NetworkManager.SendMessage(jobListMsg, NetDeliveryMethod.ReliableOrdered); var joinButton = new Button("Join Game", ResourceManager) {mouseOverColor = Color.LightSteelBlue}; joinButton.Position = new Point(605 - joinButton.ClientArea.Width - 5, 200 - joinButton.ClientArea.Height - 5); joinButton.Clicked += JoinButtonClicked; UserInterfaceManager.AddComponent(joinButton); _jobButtonContainer = new ScrollableContainer("LobbyJobCont", new Size(375, 400), ResourceManager) { Position = new Point(630, 10) }; UserInterfaceManager.AddComponent(_jobButtonContainer); Gorgon.CurrentRenderTarget.Clear(); }
public Textbox(int width, IResourceManager resourceManager) { _resourceManager = resourceManager; _textboxLeft = _resourceManager.GetSprite("text_left"); _textboxMain = _resourceManager.GetSprite("text_middle"); _textboxRight = _resourceManager.GetSprite("text_right"); Width = width; Label = new TextSprite("Textbox", "", _resourceManager.GetFont("CALIBRI")) {Color = Color.Black}; Update(0); }
public Progress_Bar(Size size, IResourceManager resourceManager) { _resourceManager = resourceManager; Text = new TextSprite("ProgressBarText", "", _resourceManager.GetFont("CALIBRI")); Text.Color = Color.Black; Text.ShadowColor = Color.DimGray; Text.ShadowOffset = new Vector2D(1, 1); Text.Shadowed = true; Size = size; Update(0); }
public Button(string buttonText, IResourceManager resourceManager) { _resourceManager = resourceManager; _buttonLeft = _resourceManager.GetSprite("button_left"); _buttonMain = _resourceManager.GetSprite("button_middle"); _buttonRight = _resourceManager.GetSprite("button_right"); Label = new TextSprite("ButtonLabel" + buttonText, buttonText, _resourceManager.GetFont("CALIBRI")) { Color = Color.Black }; Update(0); }
public int size = 300; //Graphical length of the bar. public Scrollbar(bool horizontal, IResourceManager resourceManager) { _resourceManager = resourceManager; Horizontal = horizontal; if (Horizontal) scrollbarButton = _resourceManager.GetSprite("scrollbutton_h"); else scrollbarButton = _resourceManager.GetSprite("scrollbutton_v"); DEBUG = new TextSprite("DEBUGSLIDER", "Position:", _resourceManager.GetFont("CALIBRI")); DEBUG.Color = Color.OrangeRed; DEBUG.ShadowColor = Color.DarkBlue; DEBUG.Shadowed = true; DEBUG.ShadowOffset = new Vector2D(1, 1); Update(0); }
public JobSelectButton(string text, string spriteName, string description, IResourceManager resourceManager) { _resourceManager = resourceManager; _buttonSprite = _resourceManager.GetSprite("job_button"); _jobSprite = _resourceManager.GetSprite(spriteName); _descriptionTextSprite = new TextSprite("JobButtonDescLabel" + text, text + ":\n" + description, _resourceManager.GetFont("CALIBRI")) { Color = Color.Black, ShadowColor = Color.DimGray, Shadowed = true, ShadowOffset = new Vector2D(1, 1) }; Update(0); }
public StatusEffectButton(StatusEffect _assigned, IResourceManager resourceManager) { _resourceManager = resourceManager; _buttonSprite = _resourceManager.GetSprite(_assigned.icon); assignedEffect = _assigned; Color = Color.White; timeLeft = new TextSprite("timeleft" + _assigned.uid.ToString() + _assigned.name, "", _resourceManager.GetFont("CALIBRI")); timeLeft.Color = Color.White; timeLeft.ShadowColor = Color.Gray; timeLeft.ShadowOffset = new Vector2D(1, 1); timeLeft.Shadowed = true; tooltip = new TextSprite("tooltip" + _assigned.uid.ToString() + _assigned.name, "", _resourceManager.GetFont("CALIBRI")); tooltip.Color = Color.Black; Update(0); }
public PhoneApp(int type, SmartPhone phone, int consumeRate, Entity owner = null, string Title = "") : base(type, -1, owner) { this.ConsumeRate = consumeRate; this.phone = phone; this.ActiveEffects = new ItemEffect[0]; this.PassiveEffects = new ItemEffect[0]; //This container allows the TextSprite to be centred UIContainer PageTitleContainer = new UIContainer(Color.White, Color.White, Width: SmartPhone.SCREEN_RECT.Width, CursorType: CursorType.Cursor, MarginTop: 10, MarginBottom: 10, CentreHorizontal: true); TextSprite PageTitle = new TextSprite(Title, 2, Color.White, SmartPhone.SCREEN_RECT.Width, CursorType: CursorType.Cursor); PageTitleContainer.AddElement(PageTitle); HUD = new UIGrid(Width: SmartPhone.SCREEN_RECT.Width, Height: SmartPhone.SCREEN_RECT.Height, CursorType: CursorType.Cursor, GridColumns: 1, ColWidth: SmartPhone.SCREEN_RECT.Width); HUD.AddElement(PageTitleContainer); PageContent = new UIGrid(Width: SmartPhone.SCREEN_RECT.Width, Height: SmartPhone.SCREEN_RECT.Height - PageTitleContainer.Height, CursorType: CursorType.Cursor, GridColumns: 1, ColWidth: SmartPhone.SCREEN_RECT.Width); HUD.AddElement(PageContent); }
public ArmorInfoLabel(DamageType resistance, IResourceManager resourceManager) { _resourceManager = resourceManager; resAssigned = resistance; text = new TextSprite("StatInfoLabel" + resistance, "", _resourceManager.GetFont("CALIBRI")) {Color = Color.White}; switch (resistance) { case DamageType.Bludgeoning: icon = resourceManager.GetSprite("res_blunt"); break; case DamageType.Burn: icon = resourceManager.GetSprite("res_burn"); break; case DamageType.Freeze: icon = resourceManager.GetSprite("res_freeze"); break; case DamageType.Piercing: icon = resourceManager.GetSprite("res_pierce"); break; case DamageType.Shock: icon = resourceManager.GetSprite("res_shock"); break; case DamageType.Slashing: icon = resourceManager.GetSprite("res_slash"); break; case DamageType.Suffocation: icon = resourceManager.GetSprite("statusbar_switch"); break; case DamageType.Toxin: icon = resourceManager.GetSprite("res_tox"); break; case DamageType.Untyped: icon = resourceManager.GetSprite("statusbar_switch"); break; } Update(0); }
public PlayerActionButton(IPlayerAction _assigned, IResourceManager resourceManager) { UiMgr = IoCManager.Resolve<IUserInterfaceManager>(); _resourceManager = resourceManager; _buttonSprite = _resourceManager.GetSprite(_assigned.Icon); assignedAction = _assigned; Color = Color.White; timeLeft = new TextSprite("cooldown" + _assigned.Uid.ToString() + _assigned.Name, "", _resourceManager.GetFont("CALIBRI")); timeLeft.Color = Color.NavajoWhite; timeLeft.ShadowColor = Color.Black; timeLeft.ShadowOffset = new Vector2D(1, 1); timeLeft.Shadowed = true; tooltip = new TextSprite("tooltipAct" + _assigned.Uid.ToString() + _assigned.Name, "", _resourceManager.GetFont("CALIBRI")); tooltip.Color = Color.Black; Update(0); }
public SpeechBubble(string mobname) { _resourceManager = IoCManager.Resolve<IResourceManager>(); _mobName = mobname; _buildTime = DateTime.Now; _textSprite = new TextSprite ( "chatBubbleTextSprite_" + _mobName, String.Empty, _resourceManager.GetFont("CALIBRI") ) { Color = Color.Black, WordWrap = true }; _textSprite.SetPosition(5, 3); _stringBuilder = new StringBuilder(); _bubbleRender = new RenderImage("ChatBubbleRenderImage_" + _mobName, 1, 1, ImageBufferFormats.BufferRGB888A8); _bubbleSprite = new Sprite("ChatBubbleRenderSprite_" + _mobName, _bubbleRender); }
public EquipmentSlotUi(EquipmentSlot slot, IPlayerManager playerManager, IResourceManager resourceManager, IUserInterfaceManager userInterfaceManager) { _playerManager = playerManager; _resourceManager = resourceManager; _userInterfaceManager = userInterfaceManager; _color = Color.White; AssignedSlot = slot; _buttonSprite = _resourceManager.GetSprite("slot"); _textSprite = new TextSprite(slot + "UIElementSlot", slot.ToString(), _resourceManager.GetFont("CALIBRI")) { ShadowColor = Color.Black, ShadowOffset = new Vector2D(1, 1), Shadowed = true, Color = Color.White }; Update(0); }
public EntitySpawnSelectButton(EntityTemplate entityTemplate, string templateName, IResourceManager resourceManager) { _resourceManager = resourceManager; var spriteNameParam = entityTemplate.GetBaseSpriteParamaters().FirstOrDefault(); string SpriteName = ""; if (spriteNameParam != null) { SpriteName = spriteNameParam.GetValue<string>(); } string ObjectName = entityTemplate.Name; associatedTemplate = entityTemplate; associatedTemplateName = templateName; objectSprite = _resourceManager.GetSprite(SpriteName); font = _resourceManager.GetFont("CALIBRI"); name = new TextSprite("Label" + SpriteName, "Name", font); name.Color = Color.Black; name.Text = ObjectName; }
public Listbox(int dropDownLength, int width, IResourceManager resourceManager, List<string> initialOptions = null) { _resourceManager = resourceManager; _width = width; _listboxLeft = _resourceManager.GetSprite("button_left"); _listboxMain = _resourceManager.GetSprite("button_middle"); _listboxRight = _resourceManager.GetSprite("button_right"); _selectedLabel = new TextSprite("ListboxLabel", "", _resourceManager.GetFont("CALIBRI")) {Color = Color.Black}; _dropDown = new ScrollableContainer("ListboxContents", new Size(width, dropDownLength), _resourceManager); _dropDown.SetVisible(false); if (initialOptions != null) { _contentStrings = initialOptions; RebuildList(); } Update(0); }
public override void Dispose() { _contentStrings.Clear(); _dropDown.Dispose(); _dropDown = null; _selectedLabel = null; _listboxLeft = null; _listboxMain = null; _listboxRight = null; ItemSelected = null; base.Dispose(); GC.SuppressFinalize(this); }
private void Process(DrawContainer draw, int i, Pair item, int total) { int value = (int)item.Second; double angleplus = 360 * value * 1.0 / total; double popangle = this.angle + (angleplus / 2); System.Drawing.Color color = this.ColorFromHSL(this.start, 0.5, 0.5); int delta = 30; System.Drawing.Color bcolor = this.ColorFromHSL(this.start, 1, 0.5); int r = 200; double rad = Math.PI / 180; draw.Gradients.Add(new LinearGradient { Degrees = 90, GradientID = "Grd" + i, Stops = { new GradientStop{Offset = 0, Color = System.Drawing.ColorTranslator.ToHtml(bcolor)}, new GradientStop{Offset = 100, Color = System.Drawing.ColorTranslator.ToHtml(color)} } }); AbstractSprite sector = this.Sector(250, 250, r, this.angle, this.angle + angleplus); sector.FillStyle = "url(#Grd" + i + ")"; sector.StrokeStyle = "#fff"; sector.LineWidth = 3; draw.Items.Add(sector); TextSprite text = new TextSprite { SpriteID = "text" + i, X = Convert.ToInt32(350 + (r + delta + 55) * Math.Cos(-popangle * rad)), Y = Convert.ToInt32(350 + (r + delta + 25) * Math.Sin(-popangle * rad)), Text = item.First.ToString(), FillStyle = System.Drawing.ColorTranslator.ToHtml(bcolor), StrokeStyle = "none", GlobalAlpha = 0, FontSize = "20" }; draw.Items.Add(text); //sector.Listeners.MouseOver.Handler = string.Format("onMouseOver(this, {0});", i); //sector.Listeners.MouseOut.Handler = string.Format("onMouseOut(this, {0});", i); this.angle += angleplus; this.start += 0.1; }
/// <summary> /// Create a sprite copy of the current state of this text object /// </summary> /// <returns>A new sprite</returns> public TextSprite CreateSprite() { if (Dirty) { ProcessText(); } Vector2 screenPos = this.ScreenPosition; Vector2 pos = this.Game.PixelToPosition((int)screenPos.X, (int)screenPos.Y); float PixelScale = 200f / (float)this.Game.GraphicsDevice.Viewport.Height; TextSprite textSprite = new TextSprite { Costume = new Costume { Name = "TextSprite", }, Layer = this.Layer, Position = this.Position, // pos, Scale = PixelScale // 1f / (this.ScaleToDraw) //todo }; var customTexture = new RenderTarget2D(this.Game.GraphicsDevice, (int)this.Size.X, (int)this.Size.Y); textSprite.Costume.Texture = customTexture; textSprite.Costume.XCenter = this.Alignment; switch (this.VerticalAlign) { case VerticalAlignments.Top: textSprite.Costume.YCenter = VerticalAlignments.Top; break; case VerticalAlignments.Center: textSprite.Costume.YCenter = VerticalAlignments.Center; break; case VerticalAlignments.Bottom: textSprite.Costume.YCenter = VerticalAlignments.Bottom; break; } // Set render target this.Game.GraphicsDevice.SetRenderTarget(customTexture); // Copy the current costume this.Game.spriteBatch.Begin(); this.Game.GraphicsDevice.Clear(Color.Transparent); this.Game.spriteBatch.DrawString( Font, ValueToDraw, Vector2.Zero, Color, Rotation, Vector2.Zero, ScaleToDraw * FontScale, SpriteEffects.None, Depth ); this.Game.spriteBatch.End(); // Unset render target this.Game.GraphicsDevice.SetRenderTarget(null); return textSprite; }
public override void Dispose() { Label = null; _textboxLeft = null; _textboxMain = null; _textboxRight = null; OnSubmit = null; base.Dispose(); GC.SuppressFinalize(this); }
/// <summary> /// Handles the Load event of the MainForm control. /// </summary> /// <param name="sender">The source of the event.</param> /// <param name="e">The <see cref="System.EventArgs"/> instance containing the event data.</param> private void MainForm_Load(object sender, EventArgs e) { try { // Initialize the library. Gorgon.Initialize(); // Display the logo and frame stats. Gorgon.LogoVisible = false; Gorgon.FrameStatsVisible = false; // Set the video mode to match the form client area. Gorgon.SetMode(this); // Assign rendering event handler. Gorgon.Idle += new FrameEventHandler(Screen_OnFrameBegin); // Set the clear color to something ugly. Gorgon.Screen.BackgroundColor = Color.FromArgb(250, 245, 220); LoadFont(); txtspr = new TextSprite("txtspr", "Test", font, Color.Black); txtspr.SetPosition(1.0f,1.0f); TextStatus(); RunMeasureLineTests(); // Begin execution. Gorgon.Go(); } catch (Exception ex) { UI.ErrorBox(this, "An unhandled error occured during execution, the program will now close.", ex.Message + "\n\n" + ex.StackTrace); Application.Exit(); } }
private void RefreshText(string text) { GorgonLibrary.Graphics.Font font; if (string.IsNullOrEmpty(_font)) { font = FontManager.GetDefaultFont(); } else { font = FontManager.GetFont(_font); } _textSprite = new TextSprite("Arial", text, font, _color); if (!_outlineColor.IsEmpty) { _textSprite.ShadowColor = _outlineColor; _textSprite.ShadowDirection = FontShadowDirection.LowerRight; _textSprite.Shadowed = true; } SetAlignment(_isRightAligned); Text = text; }
public bool Initialize(int xPos, int yPos, int width, int height, bool wrapText, bool allowScrollbar, string name, Random r, out string reason) { //If using scrollbar, then shrink the actual width by 16 to allow for scrollbar, even if it's not visible _x = xPos; _y = yPos; _maxWidth = width; Width = width; Height = height == 0 ? 1 : height; _wrapText = wrapText; _scrollbarVisible = false; _textScrollBar = new BBScrollBarNoArrows(); _allowScrollbar = allowScrollbar; if (_allowScrollbar) { if (_wrapText) { if (!_textScrollBar.Initialize(xPos + _maxWidth - 5, yPos, Height, Height, 1, false, false, r, out reason)) { return false; } _wrapView = new Viewport(0, 0, _maxWidth - 5, Height); _target = new RenderImage(name + "render", _maxWidth - 5, Height, ImageBufferFormats.BufferRGB888A8); } else { if (!_textScrollBar.Initialize(xPos, yPos + Height - 5, _maxWidth, _maxWidth, 1, true, false, r, out reason)) { return false; } _wrapView = new Viewport(0, 0, _maxWidth, Height - 5); _target = new RenderImage(name + "render", _maxWidth, Height - 5, ImageBufferFormats.BufferRGB888A8); } } else { _wrapView = new Viewport(0, 0, _maxWidth, Height); _target = new RenderImage(name + "render", _maxWidth, Height, ImageBufferFormats.BufferRGB888A8); } _textSprite = new TextSprite(name, string.Empty, FontManager.GetDefaultFont()); _textSprite.WordWrap = _wrapText; if (_allowScrollbar || _wrapText) { _textSprite.Bounds = _wrapView; } _target.BlendingMode = BlendingModes.Modulated; reason = null; return true; }
public HumanComboGui(IPlayerManager playerManager, INetworkManager networkManager, IResourceManager resourceManager, IUserInterfaceManager userInterfaceManager) { _networkManager = networkManager; _playerManager = playerManager; _resourceManager = resourceManager; _userInterfaceManager = userInterfaceManager; ComponentClass = GuiComponentType.ComboGui; #region Status UI _ResBlunt = new ArmorInfoLabel(DamageType.Bludgeoning, resourceManager); _ResBurn = new ArmorInfoLabel(DamageType.Burn, resourceManager); _ResFreeze = new ArmorInfoLabel(DamageType.Freeze, resourceManager); _ResPierce = new ArmorInfoLabel(DamageType.Piercing, resourceManager); _ResShock = new ArmorInfoLabel(DamageType.Shock, resourceManager); _ResSlash = new ArmorInfoLabel(DamageType.Slashing, resourceManager); _ResTox = new ArmorInfoLabel(DamageType.Toxin, resourceManager); #endregion _equipBg = _resourceManager.GetSprite("outline"); _comboBg = _resourceManager.GetSprite("combo_bg"); _comboClose = new ImageButton { ImageNormal = "button_closecombo", }; _tabEquip = new ImageButton { ImageNormal = "tab_equip", }; _tabEquip.Clicked += TabClicked; _tabHealth = new ImageButton { ImageNormal = "tab_health", }; _tabHealth.Clicked += TabClicked; _tabCraft = new ImageButton { ImageNormal = "tab_craft", }; _tabCraft.Clicked += TabClicked; _comboClose.Clicked += ComboCloseClicked; //Left Side - head, eyes, outer, hands, feet _slotHead = new EquipmentSlotUi(EquipmentSlot.Head, _playerManager, _resourceManager, _userInterfaceManager); _slotHead.Dropped += SlotDropped; _slotEyes = new EquipmentSlotUi(EquipmentSlot.Eyes, _playerManager, _resourceManager, _userInterfaceManager); _slotEyes.Dropped += SlotDropped; _slotOuter = new EquipmentSlotUi(EquipmentSlot.Outer, _playerManager, _resourceManager, _userInterfaceManager); _slotOuter.Dropped += SlotDropped; _slotHands = new EquipmentSlotUi(EquipmentSlot.Hands, _playerManager, _resourceManager, _userInterfaceManager); _slotHands.Dropped += SlotDropped; _slotFeet = new EquipmentSlotUi(EquipmentSlot.Feet, _playerManager, _resourceManager, _userInterfaceManager); _slotFeet.Dropped += SlotDropped; //Right Side - mask, ears, inner, belt, back _slotMask = new EquipmentSlotUi(EquipmentSlot.Mask, _playerManager, _resourceManager, _userInterfaceManager); _slotMask.Dropped += SlotDropped; _slotEars = new EquipmentSlotUi(EquipmentSlot.Ears, _playerManager, _resourceManager, _userInterfaceManager); _slotEars.Dropped += SlotDropped; _slotInner = new EquipmentSlotUi(EquipmentSlot.Inner, _playerManager, _resourceManager, _userInterfaceManager); _slotInner.Dropped += SlotDropped; _slotBelt = new EquipmentSlotUi(EquipmentSlot.Belt, _playerManager, _resourceManager, _userInterfaceManager); _slotBelt.Dropped += SlotDropped; _slotBack = new EquipmentSlotUi(EquipmentSlot.Back, _playerManager, _resourceManager, _userInterfaceManager); _slotBack.Dropped += SlotDropped; _txtDbg = new TextSprite("comboDlgDbg", "Combo Debug", _resourceManager.GetFont("CALIBRI")); _craftSlot1 = new CraftSlotUi(_resourceManager, _userInterfaceManager); _craftSlot2 = new CraftSlotUi(_resourceManager, _userInterfaceManager); _craftButton = new ImageButton { ImageNormal = "wrenchbutt" }; _craftButton.Clicked += CraftButtonClicked; _craftStatus = new TextSprite("craftText", "Status", _resourceManager.GetFont("CALIBRI")) { ShadowColor = Color.DimGray, ShadowOffset = new Vector2D(1, 1), Shadowed = true }; _blueprints = new ScrollableContainer("blueprintCont", new Size(210, 100), _resourceManager); }