private void TextMessageRecieved(VirusPlayer player, string text) { Dispatcher.Invoke(() => { InTextBox.Text += player.Name + ":\n" + text + "\n"; TextScrollViewer.ScrollToBottom(); }); }
void BadMessage(string text) { Dispatcher.Invoke(() => { InTextBox.Text += text + "\n"; TextScrollViewer.ScrollToBottom(); }); }
private void PlayerConnected(VirusPlayer player) { Dispatcher.Invoke(() => { InTextBox.Text += "Player " + player.Name + " connected with color " + player.Color.Name + "\n"; TextScrollViewer.ScrollToBottom(); }); }
private void PlayerDisconnected(VirusPlayer player) { Dispatcher.Invoke(() => { InTextBox.Text += "Player " + player.Name + " disconnected\n"; TextScrollViewer.ScrollToBottom(); EndGame(); }); }
private void ColorUpdated(VirusPlayer player, System.Drawing.Color orig) { Dispatcher.Invoke(() => { InTextBox.Text += "Player " + player.Name + " changed color to " + player.Color.Name + "\n"; TextScrollViewer.ScrollToBottom(); viruscontrol.Refresh(); }); }
private void NameUpdated(VirusPlayer player, string orig) { Dispatcher.Invoke(() => { InTextBox.Text += "Player " + orig + " changed name to " + player.Name + "\n"; viruscontrol.Refresh(); TextScrollViewer.ScrollToBottom(); }); }