//public GameObject placeHolderText; void Start() { invManager = FindObjectOfType <InventoryManager>(); pickUpText = FindObjectOfType <TextOnPickUp>(); player = GameObject.FindGameObjectWithTag("Player"); audioSource = player.GetComponent <AudioSource>(); }
void Start() { infoText = FindObjectOfType <TextOnPickUp>(); pManager = FindObjectOfType <PlayerManager>(); }