public void ScrollUp()
    {
        enumLength = Enum.GetValues( typeof( TextMessageMenuState ) ).Length;
        int index = (int)textMessageMenuState;
        index = (index + enumLength - 1) % enumLength;
        textMessageMenuState = (TextMessageMenuState)index;

        string name = Enum.GetName (typeof(TextMessageMenuState), index);
        cs.SetScreenText("\n\nGo to "+name+"?");
    }
 public static void SetState(TextMessageMenuState newState)
 {
     textMessageMenuState = newState;
 }