private void UpdatePlayerStats() { for (int i = 0; i < 3; i++) { int num = 0; if (i != 0) { if (i != 1) { if (i == 2) { num = GameProgress.GetInt("cake_race_bronze_trophies_won", 0, GameProgress.Location.Local, null); } } else { num = GameProgress.GetInt("cake_race_silver_trophies_won", 0, GameProgress.Location.Local, null); } } else { num = GameProgress.GetInt("cake_race_gold_trophies_won", 0, GameProgress.Location.Local, null); } this.trophyIcons[i].gameObject.SetActive(num > 0); TextMeshHelper.UpdateTextMeshes(this.trophyAmountLabels[i], (num <= 0) ? string.Empty : num.ToString(), false); } int @int = GameProgress.GetInt("cake_race_coins_won", 0, GameProgress.Location.Local, null); TextMeshHelper.UpdateTextMeshes(this.totalCoinsWonLabel, string.Format("[snout] {0}", @int), false); TextMeshSpriteIcons.EnsureSpriteIcon(this.totalCoinsWonLabel); int int2 = GameProgress.GetInt("cake_race_highest_rank", 0, GameProgress.Location.Local, null); TextMeshHelper.UpdateTextMeshes(this.highestRankLabel, (int2 <= 0) ? "-" : int2.ToString(), false); }
private void Update() { if (!Singleton <PlayerProgress> .IsInstantiated()) { return; } if (this.currentExperience == Singleton <PlayerProgress> .Instance.ExperienceToNextLevel && Singleton <PlayerProgress> .Instance.LevelUpPending && this.currentState == PlayerProgressBar.State.Regular) { this.SetState((!ResourceBar.Instance.IsItemEnabled(ResourceBar.Item.PlayerProgress) || !this.canLevelUp) ? PlayerProgressBar.State.WaitingLevelInactive : PlayerProgressBar.State.WaitingLevelActive); } if (this.currentExperience != this.targetExperience && Time.realtimeSinceStartup >= this.nextUpdate && this.resourceBarItem.IsShowing && this.currentState == PlayerProgressBar.State.Regular) { this.nextUpdate = Time.realtimeSinceStartup + SoftCurrencyButton.updateInterval; int deltaAmount = SoftCurrencyButton.GetDeltaAmount(this.currentExperience, this.targetExperience); if (this.currentExperience < this.targetExperience) { this.currentExperience += deltaAmount; } else if (this.currentExperience > this.targetExperience) { this.currentExperience -= deltaAmount; } int experienceToNextLevel = Singleton <PlayerProgress> .Instance.ExperienceToNextLevel; int level = Singleton <PlayerProgress> .Instance.Level; this.currentExperience = Mathf.Min(this.currentExperience, experienceToNextLevel); TextMeshHelper.UpdateTextMeshes(this.levelLabel, level.ToString(), false); TextMeshHelper.UpdateTextMeshes(this.experienceLabel, string.Format("{0}/{1}", this.currentExperience, experienceToNextLevel), false); float d = Mathf.Clamp((float)this.currentExperience / (float)experienceToNextLevel, 0.001f, 1f); this.experienceFillMeter.localScale = Vector3.forward + Vector3.up + Vector3.right * d * this.maxFill; } }
public void UpdateAmount(bool force = false) { if (!Singleton <PlayerProgress> .IsInstantiated()) { return; } this.nextUpdate = Time.realtimeSinceStartup; this.targetExperience = this.currentRealExperience; if (force && this.currentState == PlayerProgressBar.State.Regular) { int experienceToNextLevel = Singleton <PlayerProgress> .Instance.ExperienceToNextLevel; this.currentRealExperience = Singleton <PlayerProgress> .Instance.Experience; this.targetExperience = this.currentRealExperience; this.currentExperience = this.targetExperience; TextMeshHelper.UpdateTextMeshes(this.levelLabel, Singleton <PlayerProgress> .Instance.Level.ToString(), false); if (Singleton <PlayerProgress> .Instance.LevelUpPending) { this.experienceFillMeter.localScale = Vector3.forward + Vector3.up + Vector3.right * this.maxFill; if (ResourceBar.Instance.IsItemEnabled(ResourceBar.Item.PlayerProgress) && this.canLevelUp) { this.SetState(PlayerProgressBar.State.WaitingLevelActive); } else { this.SetState(PlayerProgressBar.State.WaitingLevelInactive); } } else { TextMeshHelper.UpdateTextMeshes(this.experienceLabel, string.Format("{0}/{1}", this.targetExperience, experienceToNextLevel), false); float d = Mathf.Clamp((float)this.currentExperience / (float)experienceToNextLevel, 0.001f, 1f); this.experienceFillMeter.localScale = Vector3.forward + Vector3.up + Vector3.right * d * this.maxFill; } } }
private void UpdateDaysLeft() { string arg = string.Format("{0}", this.SeasonDaysLeft()); Localizer.LocaleParameters localeParameters = Singleton <Localizer> .Instance.Resolve(this.daysLeftKey, null); TextMeshHelper.UpdateTextMeshes(this.daysLeftTextMesh, string.Format(localeParameters.translation, arg), false); }
public void SetRewards(LootCrateType crateType, int snoutCoins) { TextMeshHelper.UpdateTextMeshes(this.coinRewardLabel, snoutCoins.ToString(), false); for (int i = 0; i < this.rewardCrateContainer.childCount; i++) { Transform child = this.rewardCrateContainer.GetChild(i); child.gameObject.SetActive(child.name.Equals(crateType.ToString())); } }
public void SetPlayerInfo(string name, int level, bool refreshTranslation = false) { if (string.IsNullOrEmpty(name)) { name = "anonpig"; } TextMeshHelper.UpdateTextMeshes(this.nameLabel, name, refreshTranslation); TextMeshHelper.UpdateTextMeshes(this.levelLabel, Mathf.Clamp(level, 0, 999).ToString(), refreshTranslation); }
public void SetInfo(int track, int score, int cakeCount, bool kingsFavorite) { TextMeshHelper.UpdateTextMeshes(this.trackLabel, string.Format("{0}", track + 1), false); TextMeshHelper.UpdateTextMeshes(this.scoreLabel, (score > 0) ? string.Format("{0:n0}", score) : "-", false); this.kingsFavoriteIcon.enabled = kingsFavorite; for (int i = 0; i < this.cakes.Length; i++) { this.cakes[i].enabled = (i < cakeCount); } }
private void SetNameLabels(string left, string right, bool refreshLocalization) { if (this.leftName != null) { TextMeshHelper.UpdateTextMeshes(this.leftName, left, refreshLocalization); } if (this.rightName != null) { TextMeshHelper.UpdateTextMeshes(this.rightName, right, false); } }
private void SetScoreLabels(int score, int opponentScore) { if (this.leftScore != null) { TextMeshHelper.UpdateTextMeshes(this.leftScore, (score >= 0) ? string.Format("{0:n0}", score) : string.Empty, false); } if (this.rightScore != null) { TextMeshHelper.UpdateTextMeshes(this.rightScore, (opponentScore >= 0) ? string.Format("{0:n0}", opponentScore) : string.Empty, false); } }
private void Awake() { this.SetStatus(ExtraCoinsRewardButton.Status.Uninitialized); if (this.labels != null && this.labels.Length > 0) { this.rewardAmount = Singleton <GameConfigurationManager> .Instance.GetValue <int>("extra_coins_video", "coin_reward"); string text = string.Format(this.stringFormat, this.rewardAmount); TextMeshHelper.UpdateTextMeshes(this.labels, text, false); } this.Initialize(); }
private void SetLockScreen(bool locked, string localeKey, bool loading) { if (this.lockScreen != null) { this.lockScreen.SetActive(locked); TextMesh[] componentsInChildren = this.lockScreen.GetComponentsInChildren <TextMesh>(); TextMeshHelper.UpdateTextMeshes(componentsInChildren, localeKey, !string.IsNullOrEmpty(localeKey)); } if (this.lockScreenLoading != null) { this.lockScreenLoading.SetActive(loading); } }
public void SetInfo(string playFabId, string name, int score, int rank) { this.playFabId = playFabId; this.playerName = name; this.playerScore = score; this.playerRank = rank; if (string.IsNullOrEmpty(playFabId)) { this.Show(false); return; } this.Show(true); bool flag = playFabId.Equals(HatchManager.CurrentPlayer.PlayFabID); string format = (!flag) ? "{0}" : string.Format("{0} ({1})", this.GetLocalizedPlayerName(), "{0}"); string[] array = name.Split(new char[] { '|' }); if (array != null && array.Length > 0) { this.playerName = string.Format(format, array[0]); } else { this.playerName = string.Format(format, name); } TextMeshHelper.UpdateTextMeshes(this.nameLabel, this.playerName, false); TextMeshHelper.UpdateTextMeshes(this.scoreLabel, string.Format("{0:n0}", score), false); if (rank >= 0) { this.SetRank(rank + 1); } else { this.SetRank(rank); } if (this.otherPlayerBackground != null) { this.otherPlayerBackground.enabled = !flag; } if (this.currentPlayerBackground != null) { this.currentPlayerBackground.enabled = flag; } if (this.currentPlayerInfoButton != null) { this.currentPlayerInfoButton.enabled = flag; } }
public void UpdateAmount(bool forceUpdate = false) { if (this.labels == null || !GameProgress.Initialized) { return; } this.targetAmount = this.GetCurrencyCount(); this.nextUpdate = Time.realtimeSinceStartup; if (forceUpdate) { this.currentAmount = this.targetAmount; TextMeshHelper.UpdateTextMeshes(this.labels, string.Format("{0}", this.currentAmount), false); } }
private void ChangeState(State newState) { this.state = newState; if (this.state == LootCrateSlot.State.Empty) { this.crateType = LootCrateType.None; } this.activeTf.gameObject.SetActive(this.state != LootCrateSlot.State.Empty); this.emptyTf.gameObject.SetActive(this.state == LootCrateSlot.State.Empty); this.unlockedTf.gameObject.SetActive(this.state == LootCrateSlot.State.Unlocked); this.priceTf.gameObject.SetActive(this.state == LootCrateSlot.State.Locked); this.timeTf.gameObject.SetActive(this.state != LootCrateSlot.State.Unlocked); this.lockIcon.enabled = (this.state == LootCrateSlot.State.Inactive); this.clockIcon.enabled = (this.state == LootCrateSlot.State.Locked); bool flag = this.state == LootCrateSlot.State.Unlocked || this.state == LootCrateSlot.State.Inactive; this.crateHolder.transform.localScale = Vector3.one * ((!flag) ? 1f : 1.2f); this.crateHolder.transform.localPosition = Vector3.up * ((!flag) ? 0.1f : 0f); if (this.crateType != LootCrateType.None && this.crateHolder.childCount == 0 && this.state != LootCrateSlot.State.Empty) { GameObject gameObject = UnityEngine.Object.Instantiate <GameObject>(LootCrateSlots.GetCratePrefab(this.crateType)); gameObject.transform.parent = this.crateHolder; gameObject.transform.localPosition = Vector3.zero; gameObject.transform.localScale = Vector3.one; gameObject.transform.localRotation = Quaternion.identity; } else if (this.crateHolder.childCount > 0 && this.state == LootCrateSlot.State.Empty) { for (int i = 0; i < this.crateHolder.childCount; i++) { Transform child = this.crateHolder.GetChild(i); if (child) { UnityEngine.Object.Destroy(child.gameObject); } } } if (this.state == LootCrateSlot.State.Locked) { Localizer.LocaleParameters localeParameters = Singleton <Localizer> .Instance.Resolve(this.openNowLocalization, null); TextMeshHelper.UpdateTextMeshes(this.activeInfoLabel, localeParameters.translation, false); TextMeshHelper.Wrap(this.activeInfoLabel, (!TextMeshHelper.UsesKanjiCharacters()) ? 8 : 4); } else { TextMeshHelper.UpdateTextMeshes(this.activeInfoLabel, string.Empty, false); } this.UpdateLabels(); }
public void SetRewards(LootCrateType crateType, int coinAmount) { for (int i = 0; i < this.crateIcons.Length; i++) { if (this.crateIcons[i] != null) { this.crateIcons[i].SetActive(crateType != LootCrateType.None && i == Mathf.Clamp((int)crateType, 0, 6)); } } if (this.coinPrizeContainer != null) { TextMeshHelper.UpdateTextMeshes(this.coinPrizeLabel, coinAmount.ToString(), false); this.coinPrizeContainer.gameObject.SetActive(coinAmount > 0); } }
private void SetWinCount(int wins) { CakeRaceMenu.WinCount = wins; if (CakeRaceMenu.IsTutorial) { Localizer.LocaleParameters localeParameters = Singleton <Localizer> .Instance.Resolve(this.winsLabelKey, null); TextMeshHelper.UpdateTextMeshes(this.winsLabel, string.Format(localeParameters.translation, CakeRaceMenu.WinCount), false); TextMeshHelper.Wrap(this.winsLabel, (!TextMeshHelper.UsesKanjiCharacters()) ? 1 : 6); } else { TextMeshHelper.UpdateTextMeshes(this.winsLabel, string.Empty, false); } }
public void SetLevelRequirement(int levelRequirement) { Localizer.LocaleParameters localeParameters = Singleton <Localizer> .Instance.Resolve(this.descriptionKey, null); if (localeParameters.translation.Contains("{0}")) { TextMeshHelper.UpdateTextMeshes(this.descriptionLabel, string.Format(localeParameters.translation, levelRequirement), false); } else { TextMeshHelper.UpdateTextMeshes(this.descriptionLabel, localeParameters.translation, false); } TextMeshHelper.Wrap(this.descriptionLabel, (!TextMeshHelper.UsesKanjiCharacters()) ? 16 : 8); TextMeshHelper.UpdateTextMeshes(this.levelRequirementLabel, levelRequirement.ToString(), false); }
private void UpdateLabels() { string formattedTimeFromSeconds = LootCrateSlot.GetFormattedTimeFromSeconds((int)this.TimeLeftInSeconds()); this.nextLabelUpdateTime = Time.realtimeSinceStartup + 1f; TextMeshHelper.UpdateTextMeshes(this.timeLabel, formattedTimeFromSeconds, false); TextMeshHelper.UpdateTextMeshes(this.priceLabel, string.Format("{0} [snout]", LootCrateSlot.GetSnoutCoinPrice(this.crateType, this.TimeLeftInSeconds())), false); TextMeshSpriteIcons[] componentsInChildren = this.priceTf.GetComponentsInChildren <TextMeshSpriteIcons>(); if (componentsInChildren != null) { for (int i = 0; i < componentsInChildren.Length; i++) { componentsInChildren[i].UpdateIcons(); } } }
public void SetRankScoreInfo(int rank, int score, bool isLocalPlayer = false) { this.Init(); this.trophies.gameObject.SetActive(isLocalPlayer); this.scroller.SetLowerPadding((!isLocalPlayer) ? -5.5f : 2f); TextMeshHelper.UpdateTextMeshes(this.rankLabel, (rank > 0) ? rank.ToString() : "-", false); TextMeshHelper.UpdateTextMeshes(this.scoreLabel, (score > 0) ? string.Format("{0:n0}", score) : "-", false); for (int i = 0; i < this.rankBackgrounds.Length; i++) { if (this.rankBackgrounds[i] != null) { this.rankBackgrounds[i].enabled = (i + 1 == rank || (i == 3 && (rank > 3 || rank == 0))); } } if (isLocalPlayer) { this.UpdatePlayerStats(); } }
private void Lock(bool doLock) { this.isLocked = doLock; if (this.lockedContainer) { this.lockedContainer.SetActive(doLock); } if (this.unlockedContainer) { this.unlockedContainer.SetActive(!doLock); } if (doLock) { TextMeshHelper.UpdateTextMeshes(this.levelLabel, this.levelRequirement.ToString(), false); } if (this.OnUnlock != null) { this.OnUnlock(!doLock); } }
public void SetCrateRankAndReward(LootCrateType crateType, int rank, int reward) { this.reward = reward; Localizer.LocaleParameters localeParameters = Singleton <Localizer> .Instance.Resolve(this.rankLocalizationKey, null); TextMeshHelper.UpdateTextMeshes(this.rankLabel, string.Format(localeParameters.translation, rank), false); TextMeshHelper.Wrap(this.rankLabel, 15); Localizer.LocaleParameters localeParameters2 = Singleton <Localizer> .Instance.Resolve(this.snoutRewardLocalizationKey, null); TextMeshHelper.UpdateTextMeshes(this.rewardLabel, string.Format(localeParameters2.translation, reward), false); TextMeshSpriteIcons.EnsureSpriteIcon(this.rewardLabel); TextMeshHelper.Wrap(this.rewardLabel, 15); this.lootCrate.gameObject.SetActive(crateType != LootCrateType.None); this.barrelContainer.SetActive(crateType == LootCrateType.None); if (crateType != LootCrateType.None) { this.lootCrate.initialSkinName = crateType.ToString(); this.lootCrate.Initialize(true); this.lootCrate.state.SetAnimation(0, "Idle", true); this.lootCrate.Update(Time.deltaTime); } this.SetLoading(false); }
protected override void Awake() { base.Awake(); Transform transform = this.dialogRoot.transform.Find("TitleRibbon/TitleLabel"); if (transform != null) { this.titleLabel = transform.GetComponentsInChildren <TextMesh>(); } transform = this.dialogRoot.transform.Find("RewardContainer/RankLabel"); if (transform != null) { this.rankLabel = transform.GetComponentsInChildren <TextMesh>(); } transform = this.dialogRoot.transform.Find("RewardContainer/RewardLabel"); if (transform != null) { this.rewardLabel = transform.GetComponentsInChildren <TextMesh>(); } Localizer.LocaleParameters localeParameters = Singleton <Localizer> .Instance.Resolve(this.titleLocalizationKey, null); TextMeshHelper.UpdateTextMeshes(this.titleLabel, string.Format(localeParameters.translation, CakeRaceMenu.CurrentCakeRaceWeek() - 1), false); }
public void InitPopup(int price, int secondsLeft, GameObject cratePrefab, LootCrateType lootCrate) { this.currentCrateType = lootCrate; this.SnoutCoinPrice = price; if (this.priceLabel) { TextMesh[] componentsInChildren = this.priceLabel.gameObject.GetComponentsInChildren <TextMesh>(); for (int i = 0; i < componentsInChildren.Length; i++) { componentsInChildren[i].text = string.Format("[snout] {0}", this.SnoutCoinPrice); TextMeshSpriteIcons.EnsureSpriteIcon(componentsInChildren[i]); } } string formattedTimeFromSeconds = LootCrateSlot.GetFormattedTimeFromSeconds(secondsLeft); if (this.timerLabel) { TextMesh[] componentsInChildren2 = this.timerLabel.gameObject.GetComponentsInChildren <TextMesh>(); TextMeshHelper.UpdateTextMeshes(componentsInChildren2, formattedTimeFromSeconds, false); } if (this.unlockNowControls != null) { Transform transform = this.unlockNowControls.transform.Find("StartUnlockButton/TimeLabel"); if (transform != null) { TextMesh[] componentsInChildren3 = transform.gameObject.GetComponentsInChildren <TextMesh>(); TextMeshHelper.UpdateTextMeshes(componentsInChildren3, formattedTimeFromSeconds, false); } } if (this.skeletonAnimation) { this.skeletonAnimation.initialSkinName = lootCrate.ToString(); this.skeletonAnimation.Initialize(true); this.skeletonAnimation.state.AddAnimation(0, "Idle", true, 0f); } this.InitRewardItems(lootCrate); }
private void SetLevelUpText() { TextMeshHelper.UpdateTextMeshes(this.experienceLabel, "LOOT_WHEEL_TITLE", true); }
private void OnEnable() { TextMeshHelper.UpdateTextMeshes(this.daysLeftLabel, string.Empty, false); TextMeshHelper.UpdateTextMeshes(this.winsLabel, string.Empty, false); WPFMonoBehaviour.mainCamera.backgroundColor = this.skyColor; KeyListener.keyReleased += this.HandleKeyListenerkeyReleased; if (!CakeRaceMenu.CakeRaceDisabled) { this.SetLockScreen(true, string.Empty, true); Singleton <NetworkManager> .Instance.CheckAccess(delegate(bool online) { if (online && !HatchManager.HasLoginError) { this.InitRaceMenu(); } else { this.SetLockScreen(true, this.offlineErrorKey, false); } }); } else { this.SetLockScreen(true, this.cakeRaceDisabledErrorKey, false); } if (!GameProgress.GetBool("CakeRaceUnlockShown", false, GameProgress.Location.Local, null)) { GameProgress.SetBool("CakeRaceUnlockShown", true, GameProgress.Location.Local); } this.InitSeasonTracks(); bool active = false; if (this.infoLabel != null) { for (int i = 0; i < this.infoLabel.Length; i++) { if (this.infoLabel[i] != null) { this.infoLabel[i].gameObject.SetActive(active); } } } if (this.leaderboardButton != null) { Transform transform = this.leaderboardButton.transform.Find("Lock"); if (CakeRaceMenu.IsTutorial) { transform.gameObject.SetActive(true); this.leaderboardButton.GetComponent <Button>().MethodToCall.Reset(); this.leaderboardButton.AddComponent <ButtonAnimation>().ActivateAnimationName = "ButtonShake"; } else { transform.gameObject.SetActive(false); } bool @bool = GameProgress.GetBool("leaderboard_opened", false, GameProgress.Location.Local, null); Transform transform2 = this.leaderboardButton.transform.Find("NewContentTag"); transform2.gameObject.SetActive(!CakeRaceMenu.IsTutorial && !@bool); } this.UpdateCupIcon(); }
private void SetTitle(string title) { TextMeshHelper.UpdateTextMeshes(this.titleLabel, title, false); }
public void SetScoreLabel(string text) { TextMeshHelper.UpdateTextMeshes(this.scoreLabel, text, false); }
private IEnumerator CakeRaceEndScreenSequence() { TextMeshHelper.UpdateTextMeshes(this.bannerLabel, string.Empty, false); this.SetScoreLabels(-1, -1); this.SetNameLabels(string.Empty, string.Empty, false); yield return(new WaitForSeconds(0.5f)); bool winner = this.cakeRaceMode.LocalPlayerIsWinner; this.judgeAnimation.state.SetAnimation(0, this.judgeAnimationIntro, false); this.judgeAnimation.state.AddAnimation(0, this.judgeAnimationIdle, true, 0f); yield return(null); this.judgeRenderer.enabled = true; yield return(new WaitForSeconds(1f)); this.scoreAnimation.state.SetAnimation(0, (!winner) ? this.scoreAnimationOpponentWins : this.scoreAnimationPlayerWins, false); this.scoreAnimation.state.Event += this.OnScoreAnimationEvent; yield return(null); this.scoreRenderer.enabled = true; yield return(new WaitForSeconds(1f)); this.judgeAnimation.state.SetAnimation(0, (!winner) ? this.judgeAnimationOpponentWins : this.judgeAnimationPlayerWins, false); this.judgeAnimation.state.AddAnimation(0, (!winner) ? this.judgeAnimationOpponentWinsIdle : this.judgeAnimationPlayerWinsIdle, true, 0f); yield return(new WaitForSeconds(2f)); this.SetScoreLabels(this.cakeRaceMode.CurrentScore, this.cakeRaceMode.OpponentScore); this.SetNameLabels("CAKE_RACE_YOU", CakeRaceMode.OpponentReplay.GetPlayerName(), true); WPFMonoBehaviour.levelManager.StopAmbient(); Singleton <AudioManager> .Instance.SpawnLoopingEffect(WPFMonoBehaviour.gameData.commonAudioCollection.starLoops[(!winner) ? 0 : 1], base.transform); this.bannerAnimation.state.SetAnimation(0, (!winner) ? this.bannerAnimationOpponentWins : this.bannerAnimationPlayerWins, false); yield return(null); Localizer.LocaleParameters winLabelParams = Singleton <Localizer> .Instance.Resolve((!winner)?this.bannerLoseLocalizationKey : this.bannerWinLocalizationKey, null); TextMeshHelper.UpdateTextMeshes(this.bannerLabel, winLabelParams.translation, false); yield return(null); this.bannerRenderer.enabled = true; if (winner) { for (int i = 0; i < this.hornAnimations.Length; i++) { this.hornAnimations[i].gameObject.SetActive(true); this.hornAnimations[i].state.SetAnimation(0, this.hornAnimationPlayerWins, false); } this.pillowRenderer.enabled = true; this.hornAnimations[0].state.Event += this.OnAnimationEvent; yield return(null); } this.nextOpponentButton.SetActive(!this.cakeRaceMode.LocalPlayerIsWinner); yield return(new WaitForSeconds(0.5f)); Vector3 fromPosition = this.controlsPanel.localPosition; float fade = 0f; while (fade < 1f) { fade += GameTime.RealTimeDelta * 2f; this.controlsPanel.localPosition = Vector3.Lerp(fromPosition, this.originalControlsPanelPosition, fade); yield return(null); } this.controlsPanel.localPosition = this.originalControlsPanelPosition; if (PlayerProgressBar.Instance) { float burstRate = (float)this.cakeRaceMode.GainedXP / 0.6f; PlayerProgressBar.Instance.AddParticles(this.scoreAnimation.gameObject, this.cakeRaceMode.GainedXP, 0f, burstRate, null); } this.SpawnReward(); yield break; }