private static void AskToCreateEntity(out TextInputWindow tiw, out ControlForAddingCollision collisionControl, out DialogResult result) { tiw = new TextInputWindow(); tiw.DisplayText = "Enter entity name:"; collisionControl = new ControlForAddingCollision(); tiw.AddControl(collisionControl); result = tiw.ShowDialog(); }
internal void ElementInstance() { if (ArrowState.Self.CurrentArrowElementSave != null) { //Show a text input window for the name, but add a combo box so the user can select the type TextInputWindow tiw = new TextInputWindow(); TreeView treeView = new TreeView(); treeView.HorizontalAlignment = HorizontalAlignment.Stretch; treeView.VerticalAlignment = VerticalAlignment.Top; treeView.Height = 80; treeView.Margin = new Thickness(3); List <ArrowElementSave> toAddToTreeView = new List <ArrowElementSave>(); foreach (var elementSave in ArrowState.Self.CurrentArrowProject.Elements) { if (elementSave != null && elementSave != ArrowState.Self.CurrentArrowElementSave) { toAddToTreeView.Add(elementSave); } } treeView.ItemsSource = toAddToTreeView; tiw.AddControl(treeView); bool?result = tiw.ShowDialog(); if (result.HasValue && result.Value) { ArrowElementSave typeToAdd = treeView.SelectedItem as ArrowElementSave; string name = tiw.Result; ElementInstance(name, typeToAdd); } //tiw.AddControl } }
private static AddObjectViewModel CreateAndShowAddNamedObjectWindow(AddObjectViewModel addObjectViewModel = null) { TextInputWindow tiw = new TextInputWindow(); tiw.Message = "Enter the new object's name"; tiw.Text = "New Object"; // If windows is zoomed, the text may not wrap properly, so increase it: tiw.Width = 450; var currentObject = GlueState.Self.CurrentNamedObjectSave; bool isTypePredetermined = currentObject != null && currentObject.IsList; NewObjectTypeSelectionControl typeSelectControl = null; if (!isTypePredetermined) { tiw.Width = 400; typeSelectControl = new NewObjectTypeSelectionControl(); typeSelectControl.Width = tiw.Width - 22; typeSelectControl.AfterStrongSelect += delegate { tiw.ClickOk(); }; typeSelectControl.AfterSelect += delegate(object sender, EventArgs args) { string result = tiw.Result; bool isDefault = string.IsNullOrEmpty(result); // Victor Chelaru November 3, 2012 // I don't know if we want to only re-assign when default. // The downside is that the user may have already entered a // name, an then changed the type. This would result in the // user-entered name being overwritten. However, if we don't // change the name, then an old name that the user entered which // is specific to the type may not get reset. I'm leaning towards // always changing the name to help prevent misnaming, and it's also // less programatically complex. //if (isDefault) { string newName; if (!string.IsNullOrEmpty(typeSelectControl.SourceFile) && !string.IsNullOrEmpty(typeSelectControl.SourceName)) { newName = HandleObjectInFileSelected(typeSelectControl); } else if (string.IsNullOrEmpty(typeSelectControl.SourceClassType)) { newName = "ObjectInstance"; } else { var classType = typeSelectControl.SourceClassType; if (classType?.Contains(".") == true) { // un-qualify if it's something like "FlatRedBall.Sprite" var lastIndex = classType.LastIndexOf("."); classType = classType.Substring(lastIndex + 1); } string textToAssign = classType + "Instance"; if (textToAssign.Contains("/") || textToAssign.Contains("\\")) { textToAssign = FileManager.RemovePath(textToAssign); } newName = textToAssign.Replace("<T>", ""); } // We need to make sure this is a unique name. newName = StringFunctions.MakeStringUnique(newName, EditorLogic.CurrentElement.AllNamedObjects); tiw.Result = newName; } }; if (addObjectViewModel != null) { typeSelectControl.SourceType = addObjectViewModel.SourceType; typeSelectControl.SourceFile = addObjectViewModel.SourceFile; } tiw.AddControl(typeSelectControl, AboveOrBelow.Above); } if (addObjectViewModel == null) { addObjectViewModel = new AddObjectViewModel(); } addObjectViewModel.DialogResult = tiw.ShowDialog(); addObjectViewModel.SourceType = SourceType.FlatRedBallType; addObjectViewModel.SourceClassType = null; addObjectViewModel.SourceFile = null; addObjectViewModel.SourceNameInFile = null; addObjectViewModel.SourceClassGenericType = null; addObjectViewModel.ObjectName = tiw.Result; if (isTypePredetermined) { var parentList = GlueState.Self.CurrentNamedObjectSave; var genericType = parentList.SourceClassGenericType; if (!string.IsNullOrEmpty(genericType)) { addObjectViewModel.SourceClassType = genericType; // the generic type will be fully qualified (like FlatRedBall.Sprite) // but object types for FRB primitives are not qualified, so we need to remove // any dots if (addObjectViewModel.SourceClassType.Contains(".")) { int lastDot = addObjectViewModel.SourceClassType.LastIndexOf('.'); addObjectViewModel.SourceClassType = addObjectViewModel.SourceClassType.Substring(lastDot + 1); } if (ObjectFinder.Self.GetEntitySave(genericType) != null) { addObjectViewModel.SourceType = SourceType.Entity; } else { addObjectViewModel.SourceType = SourceType.FlatRedBallType; } } } if (typeSelectControl != null) { if (!string.IsNullOrEmpty(typeSelectControl.SourceClassType) || typeSelectControl.SourceType == SourceType.File) { addObjectViewModel.SourceType = typeSelectControl.SourceType; } addObjectViewModel.SourceFile = typeSelectControl.SourceFile; addObjectViewModel.SourceNameInFile = typeSelectControl.SourceName; addObjectViewModel.SourceClassType = typeSelectControl.SourceClassType; addObjectViewModel.SourceClassGenericType = typeSelectControl.SourceClassGenericType; } return(addObjectViewModel); }