예제 #1
0
        public override void Add()
        {
            StateFilters[StateEnum.Created].IsChecked = true;
            TextFilter.ResetFilter();

            GameViewModel game = new GameViewModel()
            {
                ID = Items.Any() ? Items.Max(p => p.ID) + 1 : 1
            };

            AddGame(game);
            SelectedItem = game;
            ApplyFilter();

            NeedSave = true;
        }
예제 #2
0
        public override void Add()
        {
            IsActive = true;
            TextFilter.ResetFilter();

            SerialViewModel serial = new SerialViewModel()
            {
                ID = Items.Any() ? Items.Max(p => p.ID) + 1 : 1
            };

            AddSerial(serial);
            SelectedItem = serial;
            ApplyFilter();

            NeedSave = true;
        }
예제 #3
0
        public override void Add()
        {
            StateFilters[StateEnum.Created].IsChecked = true;
            TextFilter.ResetFilter();

            BookViewModel game = new BookViewModel()
            {
                ID   = Items.Any() ? Items.Max(p => p.ID) + 1 : 1,
                Year = DateTime.Today.Year
            };

            AddBook(game);
            SelectedItem = game;
            ApplyFilter();

            NeedSave = true;
        }
예제 #4
0
        public override void Add()
        {
            TypeFilters[TypeEnum.NA].IsChecked        = true;
            StateFilters[StateEnum.Created].IsChecked = true;
            TextFilter.ResetFilter();

            MovieViewModel movie = new MovieViewModel()
            {
                ID = Items.Any() ? Items.Max(p => p.ID) + 1 : 1
            };

            AddMovie(movie);
            SelectedItem = movie;
            ApplyFilter();

            NeedSave = true;
        }