예제 #1
0
        //########################################################################################################
        protected override async void Start()
        {
            base.Start();                                // call the inherited masked method

            this.EnableGestureTapped = true;             // activate the controls by gesture = simple and double clic
            Text3DList = new Text3DAnnotationList(this); // initialise the list

            await TextToSpeech("Start");                 // a signal that indicate that the app is ready
        }
예제 #2
0
        //########################################################################################################
        protected override async void Start()
        {
            base.Start();

            Text3DList = new Text3DAnnotationList(this);
            socket     = new DisplayUdpSocket();

            // the socket will call this.OnReceivedDisplayCommand for update the display
            socket.OnReceivedDisplayCommand += this.OnReceivedDisplayCommand;

            await TextToSpeech("Connection");

            await socket.Connect("192.168.137.1", "9999");

            await TextToSpeech("Connected");
        }
        //########################################################################################################
        protected override async void Start()
        {
            base.Start();

            Text3DList = new Text3DAnnotationList(this);

            camera = new UdpFRCamera();
            await camera.Start();

            socket = new DisplayUdpSocket();
            socket.OnReceivedDisplayCommand += this.OnReceivedDisplayCommand;

            await TextToSpeech("Connection");

            await camera.Connect("192.168.1.21", "9999");

            await socket.Connect("192.168.1.21", "9998");

            await TextToSpeech("Connected");
        }
예제 #4
0
 //###################################################################################################################
 protected override void Init()
 {
     Text3DList = new Text3DAnnotationList(this);
 }