public override bool OnHandleMessage(IMessage message, IServerPeer sPeer) { Log.DebugFormat("OnHandleMessage:TexasSitHandler"); var errorParam = new Dictionary <byte, object> { { (byte)ServerParameterCode.PeerId, message.Parameters[(byte)ServerParameterCode.PeerId] }, { (byte)ClientParameterCode.SubOperationCode, message.Parameters[(byte)ClientParameterCode.SubOperationCode] }, }; var serverPeer = sPeer as ServerOutbouncePeer; var operation = new SitOperator(serverPeer.Protocol, message); if (!operation.IsValid) { serverPeer.SendMessage(new Response((byte)TexasOperationCode.Sit, null, errorParam, operation.GetErrorMessage(), (int)RoomErrorCode.OperationInvalid)); return(false); } var peerId = new Guid((Byte[])operation.PeerId); var roomID = operation.RoomID; errorParam.Add((byte)RoomParameterCode.RoomID, roomID); var facade = TexasApplication.GetRoom(roomID); if (facade == null) { serverPeer.SendMessage(new Response((byte)TexasOperationCode.Sit, null, errorParam, "RoomId Not Found", (int)RoomErrorCode.RoomIdNotFound)); return(false); } var userItem = TexasApplication.GetRoomUser(roomID, peerId); if (userItem == null) { serverPeer.SendMessage(new Response((byte)TexasOperationCode.Sit, null, errorParam, "User Not Yet Join Room", (int)RoomErrorCode.UserNotYetJoinRoom)); return(false); } var json = operation.TexasSitDown; TexasSitDown texasSitDown = JsonConvert.DeserializeObject <TexasSitDown>(json) as TexasSitDown; texasSitDown.sisDownInfo.UserKey = userItem.UserKey; texasSitDown.sisDownInfo.UserName = userItem.UserName; var texasRoomItem = TexasApplication.GetRoomItem(roomID); if (userItem.BankBalance < texasRoomItem.WithdrawMin && texasSitDown.sisDownInfo.IsSitDown) { serverPeer.SendMessage(new Response((byte)TexasOperationCode.Sit, null, errorParam, "Need $" + texasRoomItem.WithdrawMin + " to play", (int)RoomErrorCode.AmountTooLow)); return(false); } var stateMachine = facade.RetrieveMediator(TexasStateMachine.NAME) as TexasStateMachine; stateMachine.Sit(texasSitDown); return(true); }
public override bool OnHandleMessage(IMessage message, IServerPeer sPeer) { Log.DebugFormat("OnHandleMessage:TexasStatusHandler"); var errorParam = new Dictionary <byte, object> { { (byte)ServerParameterCode.PeerId, message.Parameters[(byte)ServerParameterCode.PeerId] }, { (byte)ClientParameterCode.SubOperationCode, message.Parameters[(byte)ClientParameterCode.SubOperationCode] }, }; var serverPeer = sPeer as ServerOutbouncePeer; var operation = new StatusOperator(serverPeer.Protocol, message); if (!operation.IsValid) { serverPeer.SendMessage(new Response((byte)TexasOperationCode.Status, null, errorParam, operation.GetErrorMessage(), (int)RoomErrorCode.OperationInvalid)); return(false); } var peerId = new Guid((Byte[])operation.PeerId); var roomID = operation.RoomID; errorParam.Add((byte)RoomParameterCode.RoomID, roomID); var facade = TexasApplication.GetRoom(roomID); if (facade == null) { serverPeer.SendMessage(new Response((byte)TexasOperationCode.Status, null, errorParam, "RoomId Not Found", (int)RoomErrorCode.RoomIdNotFound)); return(false); } var userItem = TexasApplication.GetRoomUser(roomID, peerId); if (userItem == null) { serverPeer.SendMessage(new Response((byte)TexasOperationCode.Status, null, errorParam, "User Not Yet Join Room", (int)RoomErrorCode.UserNotYetJoinRoom)); return(false); } var texasModel = facade.RetrieveProxy(TexasModel.NAME) as TexasModel; var texasStatus = texasModel.buildTexasHoldemStatus(); var param = new Dictionary <byte, object> { { (byte)ServerParameterCode.PeerId, message.Parameters[(byte)ServerParameterCode.PeerId] }, { (byte)ClientParameterCode.SubOperationCode, message.Parameters[(byte)ClientParameterCode.SubOperationCode] }, { (byte)RoomParameterCode.RoomID, roomID }, { (byte)ParameterCode.TexasStatus, JsonConvert.SerializeObject(texasStatus) }, }; serverPeer.SendMessage(new Response((byte)TexasOperationCode.Status, null, param, "Texas Status Success", (int)RoomErrorCode.OK)); return(true); }
public override bool OnHandleMessage(IMessage message, IServerPeer sPeer) { Log.DebugFormat("OnHandleMessage:TexasStartGameHandler"); var errorParam = new Dictionary <byte, object> { { (byte)ServerParameterCode.PeerId, message.Parameters[(byte)ServerParameterCode.PeerId] }, { (byte)ClientParameterCode.SubOperationCode, message.Parameters[(byte)ClientParameterCode.SubOperationCode] }, }; var serverPeer = sPeer as ServerOutbouncePeer; var operation = new StartGameOperator(serverPeer.Protocol, message); if (!operation.IsValid) { serverPeer.SendMessage(new Response((byte)TexasOperationCode.StartGame, null, errorParam, operation.GetErrorMessage(), (int)RoomErrorCode.OperationInvalid)); return(false); } var peerId = new Guid((Byte[])operation.PeerId); var roomID = operation.RoomID; errorParam.Add((byte)RoomParameterCode.RoomID, roomID); var facade = TexasApplication.GetRoom(roomID); if (facade == null) { serverPeer.SendMessage(new Response((byte)TexasOperationCode.StartGame, null, errorParam, "RoomId Not Found", (int)RoomErrorCode.RoomIdNotFound)); return(false); } var userItem = TexasApplication.GetRoomUser(roomID, peerId); if (userItem == null) { serverPeer.SendMessage(new Response((byte)TexasOperationCode.StartGame, null, errorParam, "User Not Yet Join Room", (int)RoomErrorCode.UserNotYetJoinRoom)); return(false); } // check 4 man string json = operation.TexasStartGame; TexasStartGame texasStartGame = JsonConvert.DeserializeObject <TexasStartGame>(json) as TexasStartGame; // Log.DebugFormat("TEXAS GAME VALIDATE"); // var stateMachine = facade.RetrieveMediator(TexasStateMachine.NAME) as TexasStateMachine; var stateMachine = facade.RetrieveMediator(TexasStateMachine.NAME) as TexasStateMachine; stateMachine.StartGame(texasStartGame); return(true); }