private void MainWindow_KeyDown(object sender, KeyEventArgs e) { _viewModel.OnKeyDown(e.Key); }
private void GamePage_KeyDown(object sender, KeyEventArgs e) { _viewModel.OnKeyDown(e.Key); e.Handled = true; }
private void MainWindow_KeyDown(object sender, KeyEventArgs e) { _viewModel.OnKeyDown(e.Key); }
private void GamePage_KeyDown(object sender, KeyEventArgs e) { _viewModel.OnKeyDown(e.Key); e.Handled = true; }