private void RegisterButtonActions() { dropPieceButtonNFO = new TetrisButton.TetrisButtonInfo(); EventSystem <TetrisControlEvent, TetrisButton.TetrisButtonInfo> .Subscribe( TetrisControlEvent.ButtonDown, ButtonDown); EventSystem <TetrisControlEvent, TetrisButton.TetrisButtonInfo> .Subscribe( TetrisControlEvent.ButtonPressed, ButtonPressed); EventSystem <TetrisControlEvent, TetrisButton.TetrisButtonInfo> .Subscribe( TetrisControlEvent.ButtonUp, ButtonUp); }
private void ButtonUp(TetrisButton.TetrisButtonInfo buttonInfo) { if (buttonInfo.buttonAction == TetrisButtonAction.MoveLeft || buttonInfo.buttonAction == TetrisButtonAction.MoveRight) { ResetDirBtn(); } else if (buttonInfo.buttonAction == TetrisButtonAction.Drop) { dropPieceButtonNFO = buttonInfo; } }
private void ButtonPressed(TetrisButton.TetrisButtonInfo buttonInfo) { if (buttonInfo.buttonAction == TetrisButtonAction.MoveLeft) { MoveToDir(MoveLeft); } else if (buttonInfo.buttonAction == TetrisButtonAction.MoveRight) { MoveToDir(MoveRight); } else if (buttonInfo.buttonAction == TetrisButtonAction.Drop) { dropPieceButtonNFO = buttonInfo; } }