public void TestIgnoreInvalidShortcut() { TestPressableControl pressable = new TestPressableControl(); pressable.ShortcutButton = (Buttons)(-1); Assert.IsFalse(pressable.ProcessKeyPress(Keys.D, false)); }
public void TestThrowOnInvalidCommand() { TestPressableControl pressable = new TestPressableControl(); Assert.Throws <ArgumentException>( delegate() { pressable.ProcessCommand((Command)(-1)); } ); }
public void TestPressByMouse() { TestPressableControl pressable = new TestPressableControl(); pressable.Bounds = new UniRectangle(10, 10, 100, 100); // Move the mouse over the control and do a left-click pressable.ProcessMouseMove(0, 0, 50, 50); pressable.ProcessMousePress(MouseButtons.Left); pressable.ProcessMouseRelease(MouseButtons.Left); Assert.AreEqual(1, pressable.PressCount); }
public void TestShortcutAssignment() { TestPressableControl pressable = new TestPressableControl(); Assert.IsFalse(pressable.ShortcutButton.HasValue); pressable.ShortcutButton = Buttons.A; Assert.IsTrue(pressable.ShortcutButton.HasValue); Assert.AreEqual(Buttons.A, pressable.ShortcutButton.Value); }
public void TestShortcutByKeyboard(Buttons button, Keys key) { TestPressableControl pressable = new TestPressableControl(); pressable.ShortcutButton = button; Assert.IsFalse(pressable.ProcessKeyPress(Keys.D, false)); Assert.AreEqual(0, pressable.PressCount); Assert.IsTrue(pressable.ProcessKeyPress(key, false)); pressable.ProcessKeyRelease(key); Assert.AreEqual(1, pressable.PressCount); }
public void TestShortcutByGamepad() { TestPressableControl pressable = new TestPressableControl(); pressable.ShortcutButton = Buttons.A; pressable.ProcessButtonPress(Buttons.B); pressable.ProcessButtonRelease(Buttons.B); Assert.AreEqual(0, pressable.PressCount); pressable.ProcessButtonPress(Buttons.A); pressable.ProcessButtonRelease(Buttons.A); Assert.AreEqual(1, pressable.PressCount); }
public void TestPressWithSpaceBar() { TestPressableControl pressable = new TestPressableControl(); pressable.Enabled = false; Screen screen = new Screen(); screen.Desktop.Children.Add(pressable); screen.FocusedControl = pressable; // Press the space bar on the control pressable.ProcessKeyPress(Keys.Space, false); pressable.ProcessKeyRelease(Keys.Space); Assert.AreEqual(1, pressable.PressCount); }
public void TestIgnoredKeys() { TestPressableControl pressable = new TestPressableControl(); pressable.Enabled = false; Screen screen = new Screen(); screen.Desktop.Children.Add(pressable); screen.FocusedControl = pressable; // Press the space bar on the control after pressing 'G' screen.InjectKeyPress(Keys.G); screen.InjectKeyPress(Keys.G); screen.InjectKeyPress(Keys.Space); screen.InjectKeyRelease(Keys.G); screen.InjectKeyRelease(Keys.Space); Assert.IsFalse(pressable.Depressed); }
public void TestThrowOnInvalidCommand() { TestPressableControl pressable = new TestPressableControl(); Assert.Throws<ArgumentException>( delegate() { pressable.ProcessCommand((Command)(-1)); } ); }