public void SinglePacket() { String playerId = "player1"; Packet packet = new TestNonActionPacket(playerId); int length = WritePacketToReceivedBuffer(packet, 0); Queue <Packet> packets = GetResultingPackets(messageBuffer.GetReceivedPackets(length)); Assert.AreEqual(1, packets.Count); Assert.AreEqual(playerId, packets.Dequeue().PlayerId); }
public void NonActionPacket() { Packet packet = new TestNonActionPacket(PLAYER_ID); packetReceiver.PacketReceived(packet); Queue <Packet> packets = packetReceiver.GetReceivedPackets(); Assert.AreEqual(1, packets.Count); Assert.AreEqual(packet, packets.Dequeue()); }
public void MultiplePackets() { Packet packet1 = new TestNonActionPacket("Player1"); Packet packet2 = new TestNonActionPacket("Player2"); int length = WritePacketToReceivedBuffer(packet1, 0); length = WritePacketToReceivedBuffer(packet2, length); Queue <Packet> packets = GetResultingPackets(messageBuffer.GetReceivedPackets(length)); Assert.AreEqual(2, packets.Count); Assert.AreEqual(packet1.PlayerId, packets.Dequeue().PlayerId); Assert.AreEqual(packet2.PlayerId, packets.Dequeue().PlayerId); }
public void receivedPartialPacket() { Packet packet1 = new TestNonActionPacket("Player1"); int partialLengthReceived = 2; int length = WritePacketToReceivedBuffer(packet1, 0); Queue <Packet> packets = GetResultingPackets(messageBuffer.GetReceivedPackets(partialLengthReceived)); Assert.AreEqual(0, packets.Count); messageBuffer.ReceivingBuffer = messageBuffer.ReceivingBuffer.Skip(partialLengthReceived).ToArray(); packets = GetResultingPackets(messageBuffer.GetReceivedPackets(length - partialLengthReceived)); Assert.AreEqual(1, packets.Count); Assert.AreEqual(packet1.PlayerId, packets.Dequeue().PlayerId); }
public void MultipleWithPartial() { Packet packet1 = new TestNonActionPacket("Player1"); Packet packet2 = new TestNonActionPacket("Player2"); int length = WritePacketToReceivedBuffer(packet1, 0); length = WritePacketToReceivedBuffer(packet2, length); int fullWithPartialLength = length / 2 + 20; Queue <Packet> packets = GetResultingPackets(messageBuffer.GetReceivedPackets(fullWithPartialLength)); Assert.AreEqual(1, packets.Count); Assert.AreEqual(packet1.PlayerId, packets.Dequeue().PlayerId); messageBuffer.ReceivingBuffer = messageBuffer.ReceivingBuffer.Skip(fullWithPartialLength).ToArray(); packets = GetResultingPackets(messageBuffer.GetReceivedPackets(length - fullWithPartialLength)); Assert.AreEqual(1, packets.Count); Assert.AreEqual(packet2.PlayerId, packets.Dequeue().PlayerId); }
public void PacketPrioritizedAfterBeingDeferred() { Packet packet1 = new TestActionPacket(playerId, unloadedActionPosition); packetReceiver.PacketReceived(packet1); Assert.AreEqual(0, packetReceiver.GetReceivedPackets().Count); Packet packet2 = new TestNonActionPacket(playerId); packetReceiver.PacketReceived(packet2); loadedChunks.Add(unloadedChunk); packetReceiver.ChunkLoaded(unloadedChunk); Queue <Packet> packets = packetReceiver.GetReceivedPackets(); Assert.AreEqual(2, packets.Count); Assert.AreEqual(packet1, packets.Dequeue()); Assert.AreEqual(packet2, packets.Dequeue()); }
public void PacketPrioritizedAfterBeingDeferred() { Packet packet1 = new TestDeferrablePacket(unloadedActionPosition, CELL_LEVEL); packetReceiver.PacketReceived(packet1); Assert.AreEqual(0, packetReceiver.GetReceivedPackets().Count); Packet packet2 = new TestNonActionPacket(PLAYER_ID); packetReceiver.PacketReceived(packet2); visibleCells.Add(unloadedCell); packetReceiver.CellLoaded(unloadedCell); Queue <Packet> packets = packetReceiver.GetReceivedPackets(); Assert.AreEqual(2, packets.Count); Assert.AreEqual(packet1, packets.Dequeue()); Assert.AreEqual(packet2, packets.Dequeue()); }