private static object process(TestMess obj) { if (obj == null) { return(null); } return(obj); }
private object process(TestMess obj) { if (obj == null) { return(null); } Console.WriteLine("{0}", obj.message); return(obj); }
private static void process(TestMess testMess) { if (testMess == null) { return; } DataHandler.sendNetMess <TestMess>(Server.server, new TestMess { message = "Test Reply" }, SENT.TOALL); }
private void process(TestMess testMess) { if (testMess == null) { return; } else { new FadeText(Game, Vector2.Zero, testMess.message); } }