public void AfterTest() { _loading = null; _slider = null; }
public void BeforeTest() { _slider = new GameObject().AddComponent <Slider>(); _loading = _slider.gameObject.AddComponent <TestLoadingProgressComponent>(); }
public void AfterTest() { _loading = null; _slider = null; }
public void BeforeTest() { _slider = new GameObject().AddComponent <Slider>(); _loading = _slider.gameObject.AddComponent <TestLoadingProgressComponent>(); }