public void TearDown(object fixture) { foreach (var method in tearDown) { method.Invoke(fixture, null); } if (baseClass != null) { baseClass.TearDown(fixture); } }
public void TearDown() { fixtureClass.TearDown(instance); }
public void TearDown(object fixture) { foreach (var method in tearDown) { method.Invoke(fixture, null); } if (baseClass != null) { baseClass.TearDown(fixture); } }
public void TearDown() { fixtureClass.TearDown(instance); }