public static void TestDynamicSoundEffectInstance() { var test = new TestDynamicSoundEffectInstance(); test.Initialize(); test.TestIsLooped(); test.TestConstructor(); test.TestPendingBufferCount(); test.TestBufferNeeded(); test.TestSubmitBuffer(); test.TestPlayableInterface(); test.TestImplementationSpecific(); test.TestImplementationSpecificAndroid(); test.Uninitialize(); }