private void Recognize(Texture2D texture) { var result = _tesseractDriver?.Recognize(texture); AddToTextDisplay(result); SetImageDisplay(); }
private void Recoginze(Texture2D outputTexture) { ClearTextDisplay(); AddToTextDisplay(_tesseractDriver.CheckTessVersion()); _tesseractDriver.Setup(); AddToTextDisplay(_tesseractDriver.Recognize(outputTexture)); AddToTextDisplay(_tesseractDriver.GetErrorMessage(), true); }
private void Recoginze(Texture2D outputTexture) { // Clear out the text ClearTextDisplay(); // Add the Tesseract Version to the text to the Display AddToTextDisplay(_tesseractDriver.CheckTessVersion()); // Start up the Tesseract Driver _tesseractDriver.Setup(); // Add the Recognized Text to the Display AddToTextDisplay(_tesseractDriver.Recognize(outputTexture)); // Add any error messages To the Display AddToTextDisplay(_tesseractDriver.GetErrorMessage(), true); }
public void ApplyContrast(Texture2D outputTexture) { float contrastD = (float)contrast; Texture2D contrastImg = new Texture2D(outputTexture.width, outputTexture.height); contrastImg.SetPixels(outputTexture.GetPixels()); // contrastImg.LoadImage(outputTexture.bytes); contrastImg.Apply(); var rawImage = outputTexture.GetPixels32(); ProcessImage(ref rawImage, outputTexture.width, outputTexture.height); contrastImg.SetPixels32(rawImage); contrastImg.Apply(); /* * if (contrastD < -100f) contrastD = -100f; * if (contrastD > 100f) contrastD = 100f; * contrastD = (100.0f + contrastD) / 100.0f; * contrastD *= contrastD; * Debug.Log("ContrastD " + contrastD); * // contrastD = 1; * // Debug.Log("ContrastD " + contrastD); * Color color; * for (int x = 0; x < contrastImg.width; x++) * { * for (int y = 0; y < contrastImg.height; y++) * { * color = webcam.GetPixel(x, y); * // Debug.Log("Original Colour:" + color); * float pR = color.r; * pR -= 0.5f; * pR *= contrastD; * pR += 0.5f; * if (pR < 0f) pR = 0f; * if (pR > 1f) pR = 1f; * * float pG = color.g; * pG -= 0.5f; * pG *= contrastD; * pG += 0.5f; * if (pG < 0f) pG = 0f; * if (pG > 1f) pG = 1; * * float pB = color.b; * pB -= 0.5f; * pB *= contrastD; * pB += 0.5f; * if (pB < 0f) pB = 0f; * if (pB > 1f) pB = 1f; * // Debug.Log("New Colour:" + System.Convert.ToByte(pR) + " " + pG + " " + pB); * Color c = FromArgb(pR, pG, pB); * // Debug.Log("New Colour2:" + c); * contrastImg.SetPixel(x, y, c); * contrastImg.Apply(); * } * } */ contrastImg.Apply(); outputImage.material.mainTexture = contrastImg; byte[] bytes = contrastImg.EncodeToPNG(); File.WriteAllBytes(Application.dataPath + "/Snapshots/Screenshot_" + System.DateTime.Now.ToString("dd-MM-yyyy_hh-mm-ss") + ".png", bytes); Debug.Log("Contrast done"); GetWords(_tesseractDriver.Recognize(contrastImg)); }
private void OnSetupCompleteRecognize() { AddToTextDisplay(_tesseractDriver.Recognize(_texture)); AddToTextDisplay(_tesseractDriver.GetErrorMessage(), true); SetImageDisplay(); }