private void writeTerrainProperties(TerrainSurfaceProperties p) { write("\nTerrain Surface Properties:"); write("\n---------------------------"); write("\nMin Grade/Slope: " + p.MinimumGradeOrSlope); write("\nMax Grade/Slope: " + p.MaximumGradeOrSlope); write("\nMean Grade/Slope: " + p.MeanGradeOrSlope); write("\n2D Area: " + p.SurfaceArea2D); write("\n3D Area: " + p.SurfaceArea3D); write("\n--"); }
private void writeTerrainProperties(TerrainSurfaceProperties p) { _write("\n---------------------------"); _write("\nTerrain Surface Properties:"); _write("\n---------------------------"); _write("\nMin Grade/Slope: " + Math.Round(p.MinimumGradeOrSlope, 4)); _write("\nMax Grade/Slope: " + Math.Round(p.MaximumGradeOrSlope, 4)); _write("\nMean Grade/Slope: " + Math.Round(p.MeanGradeOrSlope, 4)); _write("\n2D Area: " + Math.Round(p.SurfaceArea2D, 3)); _write("\n3D Area: " + Math.Round(p.SurfaceArea3D, 3)); _write("\n-----------------------"); }