public static TerrainRendererCommit Create(ModDrawTerrain renderer) { TerrainRendererCommit c = new TerrainRendererCommit(); c.renderer = renderer; return(c); }
public override void OnReadOnlyBackgroundThread(Game game_, float dt) { game = game_; UpdateTerrain(); game_.QueueActionCommit(TerrainRendererCommit.Create(this)); }
public static TerrainRendererCommit Create(ModDrawTerrain renderer) { TerrainRendererCommit c = new TerrainRendererCommit(); c.renderer = renderer; return c; }