public TerrainPowerForm(TerrainPower power) { this.InitializeComponent(); foreach (TerrainPowerType value in Enum.GetValues(typeof(TerrainPowerType))) { this.TypeBox.Items.Add(value); } foreach (ActionType actionType in Enum.GetValues(typeof(ActionType))) { this.ActionBox.Items.Add(actionType); } this.fPower = power.Copy(); this.NameBox.Text = this.fPower.Name; this.TypeBox.SelectedItem = this.fPower.Type; this.ActionBox.SelectedItem = this.fPower.Action; this.FlavourBox.Text = this.fPower.FlavourText; this.RequirementBox.Text = this.fPower.Requirement; this.CheckBox.Text = this.fPower.Check; this.SuccessBox.Text = this.fPower.Success; this.FailureBox.Text = this.fPower.Failure; this.AttackBox.Text = this.fPower.Attack; this.TargetBox.Text = this.fPower.Target; this.HitBox.Text = this.fPower.Hit; this.MissBox.Text = this.fPower.Miss; this.EffectBox.Text = this.fPower.Effect; }
public TerrainPowerDetailsForm(TerrainPower tp) { InitializeComponent(); fTerrainPower = tp.Copy(); Browser.DocumentText = HTML.TerrainPower(fTerrainPower, Session.Preferences.TextSize); }
public TerrainPowerForm(TerrainPower power) { InitializeComponent(); Array types = Enum.GetValues(typeof(TerrainPowerType)); foreach (TerrainPowerType type in types) { TypeBox.Items.Add(type); } Array actions = Enum.GetValues(typeof(ActionType)); foreach (ActionType action in actions) { ActionBox.Items.Add(action); } fPower = power.Copy(); NameBox.Text = fPower.Name; TypeBox.SelectedItem = fPower.Type; ActionBox.SelectedItem = fPower.Action; FlavourBox.Text = fPower.FlavourText; RequirementBox.Text = fPower.Requirement; CheckBox.Text = fPower.Check; SuccessBox.Text = fPower.Success; FailureBox.Text = fPower.Failure; AttackBox.Text = fPower.Attack; TargetBox.Text = fPower.Target; HitBox.Text = fPower.Hit; MissBox.Text = fPower.Miss; EffectBox.Text = fPower.Effect; }
public TerrainPowerDetailsForm(TerrainPower tp) { this.InitializeComponent(); this.fTerrainPower = tp.Copy(); this.Browser.DocumentText = HTML.TerrainPower(this.fTerrainPower, DisplaySize.Small); }