public virtual void UpdateSampler() { if (m_storeInvisible) { m_terrainNode.SetSplitInvisibleQuads(true); } PutTiles(m_root, m_terrainNode.GetRoot()); GetTiles(null, ref m_root, m_terrainNode.GetRoot()); //Debug.Log("used = " + GetProducer().GetCache().GetUsedTilesCount() + " unused = " + GetProducer().GetCache().GetUnusedTilesCount()); }