/// <summary> /// Draws the specified game time. /// </summary> /// <param name="gameTime">The game time.</param> public void Draw(GameTime gameTime) { _chunkManager.Draw(gameTime); _terrainManager.Draw(gameTime); _buildMenuManager.Draw(gameTime); _npcManager.Draw(gameTime); _playingStateInterface.Draw(gameTime); _frameRateCounter.Draw(gameTime); }