// Update is called once per frame public bool LoadStage() { tBox = new TerrainBox (); tBox.LoadCollisionBoxes(Terrain); uBound.x = 250; uBound.y = 300; lBound.x = -300; lBound.y = -75; return true; }
// Update is called once per frame public bool LoadStage() { tBox = new TerrainBox (); tBox.LoadCollisionBoxes("Assets/Standard Assets/Stages/stonyruins.txt"); uBound.x = 250; uBound.y = 300; lBound.x = -300; lBound.y = -75; return true; }