public void initialize(TennisGameEngine engine) { this.engine = engine; initialized = true; }
public bool applyTo(TennisGameState state, GameEvent eve, TennisGameEngine engine) { return apllicator(state, eve, engine); }
public void initialize(TennisGameEngine engine) { this.engine = engine; initialized = true; }
public bool applyTo(TennisGameState state, GameEvent eve, TennisGameEngine engine) { return apllicator(state, eve, engine); }