private void comboGame_SelectedIndexChanged(object sender, EventArgs e) { switch ((string)comboGame.SelectedItem) { case "naked": break; case "normal": break; case "TenSeries": if (TenSeriesF == null) { TenSeriesF = new PlayTenSeries(); } PlayTenSeries np = (PlayTenSeries)TenSeriesF; if (!TenSeriesF.IsAccessible) { TenSeriesF.Show(); } break; } }
private void PlayTenSeries(ProcessFrameResult result) { if (result.Shot == null) { return; } alreadyManual = false; useManualShotPositiong = false; buttonPauseAndSelect.Enabled = true; PlayTenSeries np = (PlayTenSeries)TenSeriesF; if (!TenSeriesF.IsAccessible) { TenSeriesF.Show(); } var lastshot = np.Shots.LastOrDefault(); if (lastshot != null && (result.Shot.Time - lastshot.Time) < (TimeSpan.TicksPerSecond * 4)) { return; } ScrollPaper(); np.Shots.Add(result.Shot); np.pach(); if (result.TargetScanWithResult != null) { using (Mat mm = result.TargetScanWithResult.Clone()) { nw.setImage(mm.Bitmap); } } }