private static void ConfigureEnvironment() { ConsoleBackend.Instance.WindowTitle = "Renode"; string configFile = null; string emul8Dir; if (Misc.TryGetEmul8Directory(out emul8Dir)) { var localConfig = Path.Combine(emul8Dir, "renode.config"); if (File.Exists(localConfig)) { configFile = localConfig; } } Emulator.UserDirectoryPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Personal), ".renode"); ConfigurationManager.Initialize(configFile ?? Path.Combine(Emulator.UserDirectoryPath, "config")); TemporaryFilesManager.Initialize(Path.GetTempPath(), "renode-"); }