/// <summary> /// Initializes the service environment. /// </summary> public static void Initialize() { PatientAdapter = new PatientAdapter(); PatientAdapter.FetchInitialPatients(); PubMedAdapter = new PubMedAdapter(); TemplateAdapter = new TemplateAdapter(); }
protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); var startButton = FindViewById <Button>(Resource.Id.charsheet_startBtn); // Got here using "Create" next to a Role button on main screen if (SelectorActivity.extraData is Role) { targetRole = (Role)(SelectorActivity.extraData); CharacterStats.Current = new CharacterStats(); } // Got here using ???? else if (SelectorActivity.extraData is CharacterStats) { CharacterStats.Current = (SelectorActivity.extraData as CharacterStats); targetRole = CharacterStats.Current.Role; chosenTemplate = CharacterStats.Current.Template; // Could be null } // Got here from the action menu in some screen later on (e.g. during play) else if (SelectorActivity.extraData == null && CharacterStats.Current != null) { targetRole = CharacterStats.Current.Role; chosenTemplate = CharacterStats.Current.Template; } SelectorActivity.extraData = null; // Label the templates according to their associated role FindViewById <TextView>(Resource.Id.charsheet_roleLabel) .Text = $"{targetRole} Templates"; startButton.Click += (o, e) => { if (FindViewById <TextView>(Resource.Id.charsheet_charname).Text == "") { FindViewById <Button>(Resource.Id.charsheet_randomNameBtn).CallOnClick(); } CharacterStats.Current.CharacterName = FindViewById <TextView>(Resource.Id.charsheet_charname).Text; CharacterStats.Current.Roles = CharacterStats.Current.Roles ?? new List <Role>() { targetRole }; CharacterStats.Current.Template = chosenTemplate; if (targetRole == Role.Hitter) { LaunchDirectly(typeof(SamuraiActivity)); } if (targetRole == Role.Hacker) { LaunchDirectly(typeof(DeckerActivity)); } if (targetRole == Role.Sorceror) { LaunchDirectly(typeof(MageActivity)); } if (targetRole == Role.Spy) { LaunchDirectly(typeof(OperativeActivity)); } }; FindViewById <Button>(Resource.Id.charsheet_randomNameBtn).Click += (o, e) => { BaseActivity.CurrentToaster.RelayToast("Selecting random runner name."); FindViewById <TextView>(Resource.Id.charsheet_charname).Text = randomNames.GetRandom(); this.HideKeyboard(); }; // Populate the list of templates var list = FindViewById <ListView>(Resource.Id.list); var adapter = new TemplateAdapter(this); list.ItemClick += (o, e) => { chosenTemplate = adapter._items[e.Position]; }; chosenTemplate = adapter._items[0]; list.Adapter = adapter; // If there's at least one stored PC, open up the hidden "Load region" so they can be selected from the spinner there. var storedChars = CharacterStats.GetStoredByRole(targetRole); if (storedChars.Count() >= 1) { //FindViewById(Resource.Id.charsheet_loadCharsRegion).Visibility = ViewStates.Visible; } this.HideKeyboard(); }