public void Temperature_Component_Is_Updated_Correctly() { TestStandMapping mapping = new TestStandMapping(); Session session = new Session(mapping); const byte ID = 10; // Value = -200 = 0xFF38 byte valMSB = 0xFF; byte valLSB = 0x38; byte[] buffer = { ID, valMSB, valLSB }; TemperatureComponent expectedResult = new TemperatureComponent(0, "", "", x => x); session.UpdateComponents(buffer); expectedResult.Set(-200); Assert.AreEqual(expectedResult.Celcius(), ((TemperatureComponent)mapping.ComponentsByID()[ID]).Celcius()); // Value = 200 = 0x00C8 valMSB = 0x00; valLSB = 0xC8; buffer = new [] { ID, valMSB, valLSB }; session.UpdateComponents(buffer); expectedResult.Set(200); Assert.AreEqual(expectedResult.Celcius(), ((TemperatureComponent)mapping.ComponentsByID()[ID]).Celcius()); }
public void EvaluateTeamTank(IsisEvaluateTeamTankEvent e, WeaponNode weapon, TeamTankNode targetTank) { TargetData targetData = e.TargetData; if (e.ShooterTeamKey != targetTank.teamGroup.Key) { base.Log.Debug("EvaluateTeamTank: enemy team"); targetData.Priority += 2f; } else { base.Log.Debug("EvaluateTeamTank: same team"); targetData.Priority++; HealthComponent health = targetTank.health; if (health.CurrentHealth != health.MaxHealth) { base.Log.Debug("EvaluateTeamTank: not full health"); targetData.Priority += 2f; } TemperatureComponent temperature = targetTank.temperature; if (temperature.Temperature > 0f) { base.Log.Debug("EvaluateTeamTank: positive temperature"); targetData.Priority += 5f; } else if (temperature.Temperature < 0f) { base.Log.Debug("EvaluateTeamTank: negative temperature"); targetData.Priority += 4f; } } }
public TestStandMapping() { PT_N2 = new PressureComponent(16, "PT_N2", "PT-N2", 400); PT_IPA = new PressureComponent(17, "PT_IPA", "PT-IPA", 50); PT_N2O = new PressureComponent(18, "PT_N2O", "PT-N2O", 50); PT_FUEL = new PressureComponent(19, "PT_FUEL", "PT-FUEL", 50); PT_OX = new PressureComponent(20, "PT_OX", "PT-OX", 50); PT_CHAM = new PressureComponent(21, "PT_CHAM", "PT-CHAM", 50); TC_IPA = new TemperatureComponent(8, "TC_IPA", "TC-IPA", x => x); TC_N2O = new TemperatureComponent(9, "TC_N2O", "TC-N2O", x => x); TC_1 = new TemperatureComponent(10, "TC_1", "TC-1", x => x); TC_2 = new TemperatureComponent(11, "TC_2", "TC-2", x => x); TC_3 = new TemperatureComponent(12, "TC_3", "TC-3", x => x); TC_4 = new TemperatureComponent(13, "TC_4", "TC-4", x => x); TC_5 = new TemperatureComponent(14, "TC_5", "TC-5", x => x); TC_6 = new TemperatureComponent(15, "TC_6", "TC-6", x => x); LOAD = new LoadComponent(0, "LOAD", "Load cell"); SV_IPA = new SolenoidComponent(4, "SV_IPA", "SV-IPA", "SV_IPA_SYMBOL"); SV_N2O = new SolenoidComponent(5, "SV_N2O", "SV-N2O", "SV_N2O_SYMBOL"); MV_IPA = new ServoComponent(6, "MV_IPA", "MV-IPA", "MV_IPA_SYMBOL"); MV_N2O = new ServoComponent(7, "MV_N2O", "MV-N2O", "MV_N2O_SYMBOL"); TARGET_MV_IPA = new SimpleComponent(25, 2, false, "TARGET-MV-IPA", "TARGET-MV-IPA [%]", x => ((float)x) / ushort.MaxValue * 100.0f); TARGET_MV_N2O = new SimpleComponent(26, 2, false, "TARGET-MV-N20", "TARGET-MV-N20 [%]", x => ((float)x) / ushort.MaxValue * 100.0f); SN_N2O_FILL = new SolenoidComponent(2, "SN_N2O_FILL", "SN-N2O-FILL", "SN_N2O_FILL_SYMBOL"); SN_FLUSH = new SolenoidComponent(3, "SN_FLUSH", "SN-FLUSH", "SN_FLUSH_SYMBOL"); BATTERY = new VoltageComponent(22, "BATTERY", "BATTERY", 12.0f, 14.8f); FLO_IPA = new FlowComponent(100, "FLO_IPA", "FLO-IPA", ref PT_FUEL, ref PT_CHAM, () => PreferenceManager.Manager.Preferences.Fluid.Fuel); FLO_N2O = new FlowComponent(101, "FLO_N2O", "FLO-N2O", ref PT_N2O, ref PT_CHAM, () => PreferenceManager.Manager.Preferences.Fluid.Oxid); T_IPA = new TankComponent(24, "FUEL", "FUEL", "FUEL_GRADIENT", ref FLO_IPA, "Fuel"); T_N2O = new LevelComponent(1, "OXID", "OXID", "OXID_GRADIENT", 20); STACK_HEALTH = new StackHealthComponent(23, "STACK_MAIN", "STACK_ACTUATOR", "STACK_SENSOR", "STACK-HEALTH"); _states = new List <State> { new State(0, "Idle"), new State(1, "Ignition"), new State(2, "Pre-Stage 1"), new State(3, "Pre-Stage 2"), new State(4, "Ramp up"), new State(5, "Regulated"), new State(6, "Shutdown 1"), new State(7, "Shutdown 2"), new State(8, "Flush") }; EmergencyState = _states[6]; PreferenceManager.Manager.Preferences.AutoSequenceComponentIDs.ChamberPressureID = PT_CHAM.BoardID; PreferenceManager.Manager.Preferences.AutoSequenceComponentIDs.FuelLinePressureID = PT_FUEL.BoardID; PreferenceManager.Manager.Preferences.AutoSequenceComponentIDs.OxidizerLinePressureID = PT_OX.BoardID; }
private void LoadUI() { //clear current, and dispose em Control.ControlCollection ct = flowLayoutPanel1.Controls; this.flowLayoutPanel1.Controls.Clear(); foreach (Control c in ct) { c.Dispose(); } //re- add from settings try { foreach (var item in settings.CurrentSettings.Components) { if (item.GetType() == typeof(PHEZOItem)) { PHComponent pHComponent = new PHComponent((PHEZOItem)item); this.flowLayoutPanel1.Controls.Add(pHComponent.GetTile()); } else if (item.GetType() == typeof(PHAnalogItem)) { PHComponent pHComponent = new PHComponent((PHAnalogItem)item); this.flowLayoutPanel1.Controls.Add(pHComponent.GetTile()); } else if (item.GetType() == typeof(W1TempItem)) { TemperatureComponent tempComponent = new TemperatureComponent((W1TempItem)item); this.flowLayoutPanel1.Controls.Add(tempComponent.GetTile()); } else if (item.GetType() == typeof(IntervalRelayItem)) { TimerComponent tempComponent = new TimerComponent((IntervalRelayItem)item); this.flowLayoutPanel1.Controls.Add(tempComponent.GetTile()); } else if (item.GetType() == typeof(PressureItem)) { PressureComponent tempComponent = new PressureComponent((PressureItem)item); this.flowLayoutPanel1.Controls.Add(tempComponent.GetTile()); } } } catch (Exception err) { MessageBox.Show(err.Message); } }