예제 #1
0
        public static TeapotModel GetModel()
        {
            if (model == null)
            {
                lock (synObj)
                {
                    if (model == null)
                    {
                        model = Load();
                    }
                }
            }

            return(model);
        }
예제 #2
0
        public static TeapotModel GetModel()
        {
            if (model == null)
            {
                lock (synObj)
                {
                    if (model == null)
                    {
                        model = Load();
                    }
                }
            }

            return model;
        }
예제 #3
0
        public static TeapotModel Load()
        {
            StackTrace stack             = new StackTrace();
            StackFrame frame             = stack.GetFrame(1);
            MethodBase method            = frame.GetMethod();
            Type       type              = method.ReflectedType;
            Assembly   executingAssembly = type.Assembly;
            string     textFileName      = "ClassicalModels.TeapotModel.obj";
            string     pathToDots        = textFileName.Replace("\\", ".");
            string     location          = string.Format("{0}.{1}", executingAssembly.GetName().Name, pathToDots);

            using (var stream = executingAssembly.GetManifestResourceStream(location))
            {
                using (var reader = new StreamReader(stream))
                {
                    TeapotModel model = LoadModels(reader);
                    GenNormals(model);

                    return(model);
                }
            }
        }
예제 #4
0
        private static void GenNormals(TeapotModel model)
        {
            var faceNormals = new vec3[model.faces.Count];
            model.normals.AddRange(new vec3[model.positions.Count]);

            for (int i = 0; i < model.faces.Count; i++)
            {
                var face = model.faces[i];
                vec3 vertex0 = model.positions[face.Item1 - 1];
                vec3 vertex1 = model.positions[face.Item2 - 1];
                vec3 vertex2 = model.positions[face.Item3 - 1];
                vec3 v1 = vertex0 - vertex2;
                vec3 v2 = vertex2 - vertex1;
                faceNormals[i] = v1.cross(v2);
            }

            for (int i = 0; i < model.positions.Count; i++)
            {
                vec3 sum = new vec3();
                int shared = 0;
                for (int j = 0; j < model.faces.Count; j++)
                {
                    var face = model.faces[j];
                    if (face.Item1 - 1 == i || face.Item2 - 1 == i || face.Item3 - 1 == i)
                    {
                        sum = sum + faceNormals[i];
                        shared++;
                    }
                }
                if (shared > 0)
                {
                    sum = sum / shared;
                    sum.Normalize();
                }
                model.normals[i] = sum;
            }

        }
예제 #5
0
        private static void GenNormals(TeapotModel model)
        {
            var faceNormals = new vec3[model.faces.Count];

            model.normals.AddRange(new vec3[model.positions.Count]);

            for (int i = 0; i < model.faces.Count; i++)
            {
                var  face    = model.faces[i];
                vec3 vertex0 = model.positions[face.Item1 - 1];
                vec3 vertex1 = model.positions[face.Item2 - 1];
                vec3 vertex2 = model.positions[face.Item3 - 1];
                vec3 v1      = vertex0 - vertex2;
                vec3 v2      = vertex2 - vertex1;
                faceNormals[i] = v2.cross(v1).normalize();
            }

            for (int i = 0; i < model.positions.Count; i++)
            {
                vec3 sum    = new vec3();
                int  shared = 0;
                for (int j = 0; j < model.faces.Count; j++)
                {
                    var face = model.faces[j];
                    if (face.Item1 - 1 == i || face.Item2 - 1 == i || face.Item3 - 1 == i)
                    {
                        sum = sum + faceNormals[j];
                        shared++;
                    }
                }
                if (shared > 0)
                {
                    sum = (sum / shared).normalize();
                }
                model.normals[i] = sum;
            }
        }
예제 #6
0
        private static TeapotModel LoadModels(StreamReader stream)
        {
            var           model   = new TeapotModel();
            List <String> headers = new List <string>();

            while (!stream.EndOfStream)
            {
                string   line  = stream.ReadLine();
                string[] parts = line.Split(separator, StringSplitOptions.RemoveEmptyEntries);
                if (parts[0] == ("v"))
                {
                    vec3 position = new vec3(float.Parse(parts[1]), float.Parse(parts[2]), float.Parse(parts[3]));
                    model.positions.Add(position);
                }
                else if (parts[0] == ("vn"))
                {
                    vec3 normal = new vec3(float.Parse(parts[1]), float.Parse(parts[2]), float.Parse(parts[3]));
                    model.normals.Add(normal);
                }
                else if (parts[0] == ("f"))
                {
                    //ushort index = ushort.Parse(parts[1]);
                    var face = new Tuple <ushort, ushort, ushort>(ushort.Parse(parts[1]), ushort.Parse(parts[2]), ushort.Parse(parts[3]));
                    model.faces.Add(face);
                }
                else
                {
                    if (!headers.Contains(parts[0]))
                    {
                        headers.Add(parts[0]);
                    }
                }
            }

            return(model);
        }
예제 #7
0
        private static TeapotModel LoadModels(StreamReader stream)
        {
            var model = new TeapotModel();
            List<String> headers = new List<string>();

            while (!stream.EndOfStream)
            {
                string line = stream.ReadLine();
                string[] parts = line.Split(separator, StringSplitOptions.RemoveEmptyEntries);
                if (parts[0] == ("v"))
                {
                    vec3 position = new vec3(float.Parse(parts[1]), float.Parse(parts[2]), float.Parse(parts[3]));
                    model.positions.Add(position);
                }
                else if (parts[0] == ("vn"))
                {
                    vec3 normal = new vec3(float.Parse(parts[1]), float.Parse(parts[2]), float.Parse(parts[3]));
                    model.normals.Add(normal);
                }
                else if (parts[0] == ("f"))
                {
                    //ushort index = ushort.Parse(parts[1]);
                    var face = new Tuple<ushort, ushort, ushort>(ushort.Parse(parts[1]), ushort.Parse(parts[2]), ushort.Parse(parts[3]));
                    model.faces.Add(face);
                }
                else
                {
                    if(!headers.Contains(parts[0]))
                    {
                        headers.Add(parts[0]);
                    }
                }
            }

            return model;
        }
예제 #8
0
 public override IModel Create(float radius)
 {
     return(TeapotModel.GetModel(radius));
 }