protected override void OnCantMove <T> (T component) { if (component.gameObject.CompareTag("Player2")) { Player2 hitPlayer2 = component as Player2; hitPlayer2.LoseFood(playerDamage); Debug.Log(component); } else if (component.CompareTag("Team2")) { Team_P2 hitTeam2 = component as Team_P2; hitTeam2.LoseHealth(playerDamage); Debug.Log(component); } animator.SetTrigger("enemyAttack"); SoundManager.instance.RandomizeSfx(enemyAttack1, enemyAttack2); }
public void AddEnemy2ToList(Team_P2 script) { team2.Add(script); }