public bool Equals(DestinyPostGameCarnageReportTeamEntry input) { if (input == null) { return(false); } return (( TeamId == input.TeamId || (TeamId.Equals(input.TeamId)) ) && ( Standing == input.Standing || (Standing != null && Standing.Equals(input.Standing)) ) && ( Score == input.Score || (Score != null && Score.Equals(input.Score)) ) && ( TeamName == input.TeamName || (TeamName != null && TeamName.Equals(input.TeamName)) )); }
public override bool Equals(object?obj) { if (!(obj is WinPointEvent target)) { return(false); } if (ReferenceEquals(this, obj)) { return(true); } return(Equals(this, target) && TeamId.Equals(target.TeamId) && PlayerId.Equals(target.PlayerId) && NewScore.Equals(target.NewScore) && NewStatus.Equals(target.NewStatus)); }
public bool IsPartOf(TeamId teamId) { return(_teamId.Equals(teamId)); }
internal bool IsPartOf(TeamId teamId) { return(_teamId.Equals(teamId)); }
public override bool Equals(object other) { return(other is Team otherTeam && TeamId.Equals(otherTeam.TeamId)); }