public void StartNewGame() { Game game = new Game(players); Team1.ClearTricks(); Team2.ClearTricks(); game.GameFinished += Game_GameFinished; game.ActivePlayerChanged += Game_ActivePlayerChanged; game.RoundFinished += Game_RoundFinished; game.RoundStarted += Game_RoundStarted; games.Add(game); game.Start(); if (GameStarted != null) { GameStarted(this, new EventArgs()); } }