private void sendMessageButton_Click(object sender, EventArgs e) { message.UserName = CurrentUserData.UserName; message.SmileName = CurrentUserData.SmileImagePath; message.CurrentMessage = messageTextBox.Text; message.FriendName = "none"; message.PrivateChat = "none"; message.NewUser = "******"; string buffer = message.Serialize(message); if (chatClient.IsConnected) { chatClient.SendMessage(buffer); } }
private void SendMessage() { _tcpClient.SendMessage(OutputMessage); OutputMessage = ""; }