public async Task <IActionResult> Edit(int id, [Bind("Naziv,Proizvodjac,Cijena,VrstaPrikljucka,Id")] Tastatura tastatura) { if (id != tastatura.Id) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(tastatura); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!TastaturaExists(tastatura.Id)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } return(View(tastatura)); }
public async Task <IActionResult> Create([Bind("Naziv,Proizvodjac,Cijena,VrstaPrikljucka")] Tastatura tastatura) { if (ModelState.IsValid) { _context.Add(tastatura); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } return(View(tastatura)); }
private void Start() { tastatura = Camera.main.GetComponent <Tastatura>(); col = GetComponent <BoxCollider2D>(); Input.simulateMouseWithTouches = true; }