public EventIdentify(Task_SynchronousClient _manager, Listener _listener, string _identify, bool _autoEmit = false) { listener = _listener; manager = _manager; identify = _identify; autoEmit = _autoEmit; listener.On(_identify, Received); }
public void LoginTask() { Task_SynchronousClient syncServerData = new Task_SynchronousClient(LoginListener); syncServerData.AddGameTask("R_BASE_INFO"); syncServerData.AddGameTask("R_USER_INFO"); syncServerData.AddGameTask("R_GET_POSITION"); syncServerData.AddGameTask("R_FRIEND_INFO"); // syncServerData.AddGameTask("R_USER_GUILD"); LoadingPanel.Add(syncServerData, "Synchronous ..."); SceneLoader.SetLoadScene(1); LoadingPanel.Add(SceneLoader, "Entrancing game ..."); LoadingPanel.Open(); }