예제 #1
0
 /// <summary>
 /// 转移任务交接对象(用于接任务和交任务不在同一个NPC的情况)
 /// </summary>
 /// <param name="t"></param>
 public void TransferTaskToThis(Task t)
 {
     if (!t)
     {
         return;
     }
     TaskInstances.Add(t);
     t.currentTaskGiver = this._ID;
 }
예제 #2
0
    private void InitTask(Task[] ts)
    {
        if (ts.Length == 0)
        {
            return;
        }
        if (taskInstances.Count > 0)
        {
            taskInstances.Clear();
        }
        foreach (Task t in ts)
        {
            if (t)
            {
                foreach (CollectObjective co in t.CollectObjectives)
                {
                    t.Objectives.Add(co);
                }
                foreach (KillObjective ko in t.KillObjectives)
                {
                    t.Objectives.Add(ko);
                }
                foreach (TalkObjective to in t.TalkObjectives)
                {
                    t.Objectives.Add(to);
                }

                if (t.CmpltObjectiveInOrder)
                {
                    t.Objectives.Sort((x, y) =>
                    {
                        if (x.OrderIndex > y.OrderIndex)
                        {
                            return(1);
                        }
                        else if (x.OrderIndex < y.OrderIndex)
                        {
                            return(-1);
                        }
                        else
                        {
                            return(0);
                        }
                    });
                    for (int i = 1; i < t.Objectives.Count; ++i)
                    {
                        if (t.Objectives[i].OrderIndex >= t.Objectives[i - 1].OrderIndex)
                        {
                            t.Objectives[i].PreObjective      = t.Objectives[i - 1];
                            t.Objectives[i - 1].NextObjective = t.Objectives[i];
                        }
                    }
                }
                int n1, n2, n3;
                n1 = n2 = n3 = 1;
                foreach (Objective o in t.Objectives)
                {
                    if (o is CollectObjective)
                    {
                        o.obID = t.TaskID + "_C0" + n1;
                        n1++;
                    }
                    if (o is KillObjective)
                    {
                        o.obID = t.TaskID + "_K0" + n2;
                        n2++;
                    }
                    if (o is TalkObjective)
                    {
                        o.obID = t.TaskID + "_T0" + n3;
                        n3++;
                    }
                }
                if (TaskMgr.Instance.HasOngoingTask(t) && !t.CmpltOnOriginalNpc && t.AcceptAble)
                {
                    if (!TaskGiverMgr.Instance.GiverTransferStation.ContainsKey(t.CmpltNpcID))
                    {
                        TaskGiverMgr.Instance.GiverTransferStation.Add(t.CmpltNpcID, ResMgr.Instance.Load <Task>(t.TaskID));
                    }
                    TaskGiverMgr.Instance.GiverTransferStation[t.CmpltNpcID].originTaskGiver  = this._ID;
                    TaskGiverMgr.Instance.GiverTransferStation[t.CmpltNpcID].currentTaskGiver = this._ID;
                }
                else
                {
                    t.originTaskGiver  = this._ID;
                    t.currentTaskGiver = this._ID;
                    TaskInstances.Add(t);
                }
            }
        }
        currentTask = GetCurrentTask();
    }