void PlayerAllIn() { if (PlayerCharacters.Count == 4 || _isDebugMode) { // 예외처리 for (int i = 0; i < PlayerCharacters.Count; ++i) { if (PlayerCharacters[i] != null) { PlayerCharacters[i].transform.position = _playerSpawnPoints[i].transform.position; } } PhotonNetwork.CurrentRoom.IsOpen = false; _Timer.OnStart(); if (PhotonNetwork.IsMasterClient) { _tartMgr.RandomChoiceOfTart(); } GameSequences.Dequeue(); } }
public void OnStart() { LogManager.Log("Timer On !"); _remainingTime = 185; _isStart = true; _tartManager = TartSystemManager.Instance; _tartManager.RandomChoiceOfTart(); }