public void OnInputClicked(InputClickedEventData eventData) { // AirTap code goes here RackScript myRackScript = myRack.GetComponent <RackScript>(); myRackScript.clearShelfData(); TargetsScript myTargetsScript = myRetailTargets.GetComponent <TargetsScript>(); myTargetsScript.clearRetailItemsData(); }
private void OnTriggerEnter2D(Collider2D collision) { ts = collision.gameObject.GetComponent <TargetsScript>(); if (ballSpeed >= ts.speedRequired) { Destroy(collision.gameObject); } else { Instantiate(textOnLowSpeed, gameObject.transform.GetChild(0)); } }