static string GetStateKey(TargetStateTarget target, string key, ItemId itemId) { switch (target) { case TargetStateTarget.Item: return(RoomStateKey.GetItemKey(itemId.Value, key)); case TargetStateTarget.Player: return(RoomStateKey.GetPlayerKey(key)); case TargetStateTarget.Global: return(RoomStateKey.GetGlobalKey(key)); default: throw new NotImplementedException(); } }
public override string FormatTargetStateTarget(TargetStateTarget target) { switch (target) { case TargetStateTarget.Item: return("This"); case TargetStateTarget.Player: return("Owner"); default: return(target.ToString()); } }
public static Target Convert(TargetStateTarget target) { switch (target) { case TargetStateTarget.Item: return(Target.Item); case TargetStateTarget.Player: return(Target.Player); case TargetStateTarget.Global: return(Target.Global); default: throw new ArgumentOutOfRangeException(nameof(target), target, null); } }
public static TriggerTarget ToTriggerTarget(this TargetStateTarget targetStateTarget) => _TargetStateTargetToTriggerTarget.TryGetValue(targetStateTarget, out var res) ? res : default;
public virtual string FormatTargetStateTarget(TargetStateTarget target) { return(target.ToString()); }
public TargetState(TargetStateTarget target, string key, ParameterType parameterType) { Target = target; Key = key; ParameterType = parameterType; }