예제 #1
0
        /// <summary>
        /// Paints the UI.
        /// </summary>
        protected override void PaintUi()
        {
            PaintProperty("Library", true);

            if (GUILayout.Button("Save"))
            {
                TargetObject.SaveGame();
            }

            EditorGUI.BeginDisabledGroup(!SavegameManager.SaveExists);
            if (GUILayout.Button("Load"))
            {
                TargetObject.LoadGame();
            }
            EditorGUI.EndDisabledGroup();
        }