void Start() { TrmpAnimator = GetComponent <Animator>(); // Кеширование компонентов Manager = GameObject.Find("Manager").GetComponent <TapScript>(); GlobalVelocity = Manager.GetComponent <GlobalTrumpVelocityZeroScript>(); FallScript = GameObject.Find("Manager").GetComponent <FallingScript>(); CandidateCollider = GetComponent <BoxCollider2D>(); TrumpsPool = GameObject.Find("Manager").GetComponent <TrumpOPool>(); SpRend = GetComponent <SpriteRenderer>(); Rb2D = GetComponent <Rigidbody2D>(); MusicScrpt = GameObject.Find("MusicBox").GetComponent <SFXScript>(); Storage = GameObject.Find("Trumps"); currentRotateTimer = RotateTimer; // Установка начальных пременных и границ спауна трампов IceKingHighBoard = IceKingSpawnRate; HolyHighBoard = IceKingHighBoard + HolySpawnRate; TimeHighBoard = HolyHighBoard + TimeSpawnRate; GreenHighBoard = TimeHighBoard + GreenSpawnRate; RedHighBoard = GreenHighBoard + RedSpawnRate; Initialization(); }
void BlueSlowDown() // Глобальное замедление времени { Manager.GetComponent <TimeSlowScript>().Slowing(); }