public void Initialize(TankTypesScriptable t) { tankName = t.tankName; speed = t.speed / 2; damage = t.damage; health = t.health; }
public void Initialize(TankTypesScriptable t, Joystick jt, Button b, List <Image> bullets, Transform lr) { tankName = t.tankName; speed = t.speed; damage = t.damage; health = t.health; joystick = jt; shootButton = b; ammo = bullets; lineTarget = lr; EventsManager.Instance.ExecuteHealthEvent(health); }