public void RemoveFromWrongCell() { var field = CreateField(); var cell = field.GetCell(1, 1); var Light = new TankLight(); var Spatg = new TankSpatg(); Light.GetFieldLocation().ToCell(cell); cell.RemoveCard(Spatg); }
public void MoveToBusyCell() { var field = CreateField(); var cell = field.GetCell(1, 1); var Light = new TankLight(); var Spatg = new TankSpatg(); Light.GetFieldLocation().ToCell(cell); Spatg.GetFieldLocation().ToCell(cell); }
public void CardFieldLocation() { var field = BattlefieldTest.CreateField(); var card = new TankLight(); Assert.IsTrue(card.GetLocation().IsNowhere()); Assert.IsFalse(card.GetLocation().IsForefront()); Assert.IsFalse(card.GetLocation().IsBattlefield()); Assert.AreEqual(null, card.GetFieldLocation().GetCell()); card.GetFieldLocation().ToCell(field.GetCell(2, 1)); Assert.AreEqual(field.GetCell(2, 1), card.GetFieldLocation().GetCell()); Assert.IsFalse(card.GetLocation().IsNowhere()); Assert.IsTrue(card.GetLocation().IsForefront()); Assert.IsTrue(card.GetLocation().IsBattlefield()); card.GetFieldLocation().ToCell(field.GetCell(3, 2)); Assert.AreEqual(field.GetCell(3, 2), card.GetFieldLocation().GetCell()); Assert.AreEqual(card, field.GetCell(3, 2).GetCard()); }
public void GettingAllCards() { var field = CreateField(); var Light = new TankLight(); var Spatg = new TankSpatg(); var Heavy = new TankHeavy(); Light.GetFieldLocation().ToCell(field.GetCell(1, 1)); Spatg.GetFieldLocation().ToCell(field.GetCell(2, 1)); var allCards = field.GetAllCards(); Assert.AreEqual(2, allCards.Count); Assert.IsTrue(allCards.Contains(Light)); Assert.IsTrue(allCards.Contains(Spatg)); }